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IEEE Transactions on Visualization and Computer Graphics
|
November 13, 2007
Impulse-based control of joints and muscles
Rachel Weinstein, Eran Guendelman, Ronald Fedkiw
IEEE Transactions on Visualization and Computer Graphics
|
June 26, 2023
Local Geometric Indexing of High Resolution Data for Facial Reconstruction From Sparse Markers
Matthew Cong, Lana Lan, Ronald Fedkiw
IEEE Transactions on Visualization and Computer Graphics
|
June 6, 2012
Energy Conservation for the Simulation of Deformable Bodies
Jonathan Su, Rahul Sheth, Ronald Fedkiw
IEEE Transactions on Visualization and Computer Graphics
|
May 10, 2008
Two-way coupled SPH and particle level set fluid simulation
Frank Losasso, Jerry Talton, Nipun Kwatra, et al.
IEEE Transactions on Visualization and Computer Graphics
|
July 12, 2018
A Skinned Tetrahedral Mesh for Hair Animation and Hair-Water Interaction
Minjae Lee, David Hyde, Michael Bao, et al.
IEEE Transactions on Visualization and Computer Graphics
|
January 17, 2009
Robust high-resolution cloth using parallelism, history-based collisions, and accurate friction
Andrew Selle, Jonathan Su, Geoffrey Irving, et al.
IEEE Transactions on Visualization and Computer Graphics
|
January 16, 2007
Fracturing rigid materials
Zhaosheng Bao, Jeong-Mo Hong, Joseph Teran, et al.
IEEE Transactions on Visualization and Computer Graphics
|
February 7, 2017
Real-Time Interactive Tree Animation
Ed Quigley, Yue Yu, Jingwei Huang, et al.
IEEE Transactions on Visualization and Computer Graphics
|
May 5, 2005
Creating and simulating skeletal muscle from the visible human data set
Joseph Teran, Eftychios Sifakis, Silvia S Blemker, et al.
Page
of 1
Search research articles
Search
Showing results (1-10 of 9) with videos related to
Sort By:
Page
of 1
IEEE Transactions on Visualization and Computer Graphics
|
November 13, 2007
Impulse-based control of joints and muscles
Rachel Weinstein, Eran Guendelman, Ronald Fedkiw
IEEE Transactions on Visualization and Computer Graphics
|
June 26, 2023
Local Geometric Indexing of High Resolution Data for Facial Reconstruction From Sparse Markers
Matthew Cong, Lana Lan, Ronald Fedkiw
IEEE Transactions on Visualization and Computer Graphics
|
June 6, 2012
Energy Conservation for the Simulation of Deformable Bodies
Jonathan Su, Rahul Sheth, Ronald Fedkiw
IEEE Transactions on Visualization and Computer Graphics
|
May 10, 2008
Two-way coupled SPH and particle level set fluid simulation
Frank Losasso, Jerry Talton, Nipun Kwatra, et al.
IEEE Transactions on Visualization and Computer Graphics
|
July 12, 2018
A Skinned Tetrahedral Mesh for Hair Animation and Hair-Water Interaction
Minjae Lee, David Hyde, Michael Bao, et al.
IEEE Transactions on Visualization and Computer Graphics
|
January 17, 2009
Robust high-resolution cloth using parallelism, history-based collisions, and accurate friction
Andrew Selle, Jonathan Su, Geoffrey Irving, et al.
IEEE Transactions on Visualization and Computer Graphics
|
January 16, 2007
Fracturing rigid materials
Zhaosheng Bao, Jeong-Mo Hong, Joseph Teran, et al.
IEEE Transactions on Visualization and Computer Graphics
|
February 7, 2017
Real-Time Interactive Tree Animation
Ed Quigley, Yue Yu, Jingwei Huang, et al.
IEEE Transactions on Visualization and Computer Graphics
|
May 5, 2005
Creating and simulating skeletal muscle from the visible human data set
Joseph Teran, Eftychios Sifakis, Silvia S Blemker, et al.
Page
of 1