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Ronald Fedkiw

Showing results (1-10 of 9) with videos related to

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IEEE Transactions on Visualization and Computer Graphics|November 13, 2007
Impulse-based control of joints and musclesRachel Weinstein, Eran Guendelman, Ronald Fedkiw
IEEE Transactions on Visualization and Computer Graphics|June 26, 2023
Local Geometric Indexing of High Resolution Data for Facial Reconstruction From Sparse MarkersMatthew Cong, Lana Lan, Ronald Fedkiw
IEEE Transactions on Visualization and Computer Graphics|June 6, 2012
Energy Conservation for the Simulation of Deformable BodiesJonathan Su, Rahul Sheth, Ronald Fedkiw
IEEE Transactions on Visualization and Computer Graphics|May 10, 2008
Two-way coupled SPH and particle level set fluid simulationFrank Losasso, Jerry Talton, Nipun Kwatra, et al.
IEEE Transactions on Visualization and Computer Graphics|July 12, 2018
A Skinned Tetrahedral Mesh for Hair Animation and Hair-Water InteractionMinjae Lee, David Hyde, Michael Bao, et al.
IEEE Transactions on Visualization and Computer Graphics|January 17, 2009
Robust high-resolution cloth using parallelism, history-based collisions, and accurate frictionAndrew Selle, Jonathan Su, Geoffrey Irving, et al.
IEEE Transactions on Visualization and Computer Graphics|January 16, 2007
Fracturing rigid materialsZhaosheng Bao, Jeong-Mo Hong, Joseph Teran, et al.
IEEE Transactions on Visualization and Computer Graphics|February 7, 2017
Real-Time Interactive Tree AnimationEd Quigley, Yue Yu, Jingwei Huang, et al.
IEEE Transactions on Visualization and Computer Graphics|May 5, 2005
Creating and simulating skeletal muscle from the visible human data setJoseph Teran, Eftychios Sifakis, Silvia S Blemker, et al.
Pageof 1

Showing results (1-10 of 9) with videos related to

Sort By:
Pageof 1
IEEE Transactions on Visualization and Computer Graphics|November 13, 2007
Impulse-based control of joints and musclesRachel Weinstein, Eran Guendelman, Ronald Fedkiw
IEEE Transactions on Visualization and Computer Graphics|June 26, 2023
Local Geometric Indexing of High Resolution Data for Facial Reconstruction From Sparse MarkersMatthew Cong, Lana Lan, Ronald Fedkiw
IEEE Transactions on Visualization and Computer Graphics|June 6, 2012
Energy Conservation for the Simulation of Deformable BodiesJonathan Su, Rahul Sheth, Ronald Fedkiw
IEEE Transactions on Visualization and Computer Graphics|May 10, 2008
Two-way coupled SPH and particle level set fluid simulationFrank Losasso, Jerry Talton, Nipun Kwatra, et al.
IEEE Transactions on Visualization and Computer Graphics|July 12, 2018
A Skinned Tetrahedral Mesh for Hair Animation and Hair-Water InteractionMinjae Lee, David Hyde, Michael Bao, et al.
IEEE Transactions on Visualization and Computer Graphics|January 17, 2009
Robust high-resolution cloth using parallelism, history-based collisions, and accurate frictionAndrew Selle, Jonathan Su, Geoffrey Irving, et al.
IEEE Transactions on Visualization and Computer Graphics|January 16, 2007
Fracturing rigid materialsZhaosheng Bao, Jeong-Mo Hong, Joseph Teran, et al.
IEEE Transactions on Visualization and Computer Graphics|February 7, 2017
Real-Time Interactive Tree AnimationEd Quigley, Yue Yu, Jingwei Huang, et al.
IEEE Transactions on Visualization and Computer Graphics|May 5, 2005
Creating and simulating skeletal muscle from the visible human data setJoseph Teran, Eftychios Sifakis, Silvia S Blemker, et al.
Pageof 1