Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Filters

Satoko Mihara

Showing results (11-20 of 17) with videos related to

Pageof 2
Sort By:
You have reached the last page of results.This site can display upto 17 results.
Journal of Behavioral Addictions|October 4, 2022
Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) based on the clinical diagnosis of IGD in JapanSatoko Mihara, Yoneatsu Osaki, Aya Kinjo, et al.
Psychiatry and Clinical Neurosciences|August 9, 2020
Prolonged use of Internet and gaming among treatment seekers arising out of social restrictions related to COVID-19 pandemicSusumu Higuchi, Satoko Mihara, Takashi Kitayuguchi, et al.
Neuropsychiatric Disease and Treatment|April 17, 2019
Relationships between Internet addiction and clinicodemographic and behavioral factorsMuhammad ElSalhy, Takahiro Miyazaki, Yoshihiro Noda, et al.
Addictive Behaviors Reports|March 8, 2018
Internet use and problematic Internet use among adolescents in Japan: A nationwide representative surveySatoko Mihara, Yoneatsu Osaki, Hideki Nakayama, et al.
Journal of Behavioral Addictions|July 7, 2021
Development and validation of a nine-item short screening test for ICD-11 gaming disorder (GAMES test) and estimation of the prevalence in the general young populationSusumu Higuchi, Yoneatsu Osaki, Aya Kinjo, et al.
Journal of Behavioral Addictions|August 18, 2017
Gaming disorder: Its delineation as an important condition for diagnosis, management, and preventionJohn B Saunders, Wei Hao, Jiang Long, et al.
Journal of Behavioral Addictions|July 17, 2018
Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspectiveHans-Jürgen Rumpf, Sophia Achab, Joël Billieux, et al.
Pageof 2

Showing results (11-20 of 17) with videos related to

Sort By:
Pageof 2
You have reached the last page of results.This site can display upto 17 results.
Journal of Behavioral Addictions|October 4, 2022
Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) based on the clinical diagnosis of IGD in JapanSatoko Mihara, Yoneatsu Osaki, Aya Kinjo, et al.
Psychiatry and Clinical Neurosciences|August 9, 2020
Prolonged use of Internet and gaming among treatment seekers arising out of social restrictions related to COVID-19 pandemicSusumu Higuchi, Satoko Mihara, Takashi Kitayuguchi, et al.
Neuropsychiatric Disease and Treatment|April 17, 2019
Relationships between Internet addiction and clinicodemographic and behavioral factorsMuhammad ElSalhy, Takahiro Miyazaki, Yoshihiro Noda, et al.
Addictive Behaviors Reports|March 8, 2018
Internet use and problematic Internet use among adolescents in Japan: A nationwide representative surveySatoko Mihara, Yoneatsu Osaki, Hideki Nakayama, et al.
Journal of Behavioral Addictions|July 7, 2021
Development and validation of a nine-item short screening test for ICD-11 gaming disorder (GAMES test) and estimation of the prevalence in the general young populationSusumu Higuchi, Yoneatsu Osaki, Aya Kinjo, et al.
Journal of Behavioral Addictions|August 18, 2017
Gaming disorder: Its delineation as an important condition for diagnosis, management, and preventionJohn B Saunders, Wei Hao, Jiang Long, et al.
Journal of Behavioral Addictions|July 17, 2018
Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspectiveHans-Jürgen Rumpf, Sophia Achab, Joël Billieux, et al.
Pageof 2