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Plos One
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July 6, 2017
Does a presentation's medium affect its message? PowerPoint, Prezi, and oral presentations
Samuel T Moulton, Selen Türkay, Stephen M Kosslyn
Computers in Human Behavior
|
February 15, 2022
Need satisfaction, passion and wellbeing effects of videogame play prior to and during the COVID-19 pandemic
Jessica Formosa, Daniel Johnson, Selen Türkay, et al.
Journal of Robotic Surgery
|
July 27, 2021
The effects of gender, age, and videogame experience on performance and experiences with a surgical robotic arm: an exploratory study with general public
Selen Türkay, Kate Letheren, Ross Crawford, et al.
Journal of Robotic Surgery
|
May 18, 2022
Correction to: The effects of gender, age, and videogame experience on performance and experiences with a surgical robotic arm: an exploratory study with general public
Selen Türkay, Kate Letheren, Jeremy Opie, et al.
Cyberpsychology, Behavior and Social Networking
|
May 4, 2022
Self-Regulation as a Mediator of the Associations Between Passion for Video Games and Well-Being
Ethan Luxford, Selen Türkay, Julian Frommel, et al.
Page
of 1
Search research articles
Search
Showing results (1-10 of 5) with videos related to
Sort By:
Page
of 1
Plos One
|
July 6, 2017
Does a presentation's medium affect its message? PowerPoint, Prezi, and oral presentations
Samuel T Moulton, Selen Türkay, Stephen M Kosslyn
Computers in Human Behavior
|
February 15, 2022
Need satisfaction, passion and wellbeing effects of videogame play prior to and during the COVID-19 pandemic
Jessica Formosa, Daniel Johnson, Selen Türkay, et al.
Journal of Robotic Surgery
|
July 27, 2021
The effects of gender, age, and videogame experience on performance and experiences with a surgical robotic arm: an exploratory study with general public
Selen Türkay, Kate Letheren, Ross Crawford, et al.
Journal of Robotic Surgery
|
May 18, 2022
Correction to: The effects of gender, age, and videogame experience on performance and experiences with a surgical robotic arm: an exploratory study with general public
Selen Türkay, Kate Letheren, Jeremy Opie, et al.
Cyberpsychology, Behavior and Social Networking
|
May 4, 2022
Self-Regulation as a Mediator of the Associations Between Passion for Video Games and Well-Being
Ethan Luxford, Selen Türkay, Julian Frommel, et al.
Page
of 1