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Takeo Igarashi

Showing results (1-10 of 18) with videos related to

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IEEE Computer Graphics and Applications|March 18, 2024
PerfectTailor: Scale-Preserving 2-D Pattern Adjustment Driven by 3-D Garment EditingAnran Qi, Takeo Igarashi
IEEE Computer Graphics and Applications|July 24, 2010
Holly: a drawing editor for designing stencilsYuki Igarashi, Takeo Igarashi
IEEE Computer Graphics and Applications|January 16, 2007
Sketch-based interactionTakeo Igarashi, Bob Zeleznik
IEEE Computer Graphics and Applications|September 26, 2014
Digital-content authoringTakeo Igarashi, Radomir Mech
IEEE Computer Graphics and Applications|February 3, 2015
Exploration of alternative interaction techniques for robotic systemsTakeo Igarashi, Masahiko Inami
Gigascience|February 22, 2023
Workflow sharing with automated metadata validation and test execution to improve the reusability of published workflowsHirotaka Suetake, Tsukasa Fukusato, Takeo Igarashi, et al.
Gigascience|May 7, 2023
A workflow reproducibility scale for automatic validation of biological interpretation resultsHirotaka Suetake, Tsukasa Fukusato, Takeo Igarashi, et al.
IEEE Transactions on Visualization and Computer Graphics|December 4, 2018
Simulating Liquids on Dynamically Warping GridsHikaru Ibayashi, Chris Wojtan, Nils Thuerey, et al.
International Journal of Computer Assisted Radiology and Surgery|June 11, 2022
Threshold field painting saves the time for segmentation of minute arteriesNaoyuki Shono, Takeo Igarashi, Taichi Kin, et al.
IEEE Transactions on Visualization and Computer Graphics|February 22, 2012
A Sketching Interface for Sitting Pose Design in the Virtual EnvironmentJuncong Lin, Takeo Igarashi, Jun Mitani, et al.
Pageof 2

Showing results (1-10 of 18) with videos related to

Sort By:
Pageof 2
IEEE Computer Graphics and Applications|March 18, 2024
PerfectTailor: Scale-Preserving 2-D Pattern Adjustment Driven by 3-D Garment EditingAnran Qi, Takeo Igarashi
IEEE Computer Graphics and Applications|July 24, 2010
Holly: a drawing editor for designing stencilsYuki Igarashi, Takeo Igarashi
IEEE Computer Graphics and Applications|January 16, 2007
Sketch-based interactionTakeo Igarashi, Bob Zeleznik
IEEE Computer Graphics and Applications|September 26, 2014
Digital-content authoringTakeo Igarashi, Radomir Mech
IEEE Computer Graphics and Applications|February 3, 2015
Exploration of alternative interaction techniques for robotic systemsTakeo Igarashi, Masahiko Inami
Gigascience|February 22, 2023
Workflow sharing with automated metadata validation and test execution to improve the reusability of published workflowsHirotaka Suetake, Tsukasa Fukusato, Takeo Igarashi, et al.
Gigascience|May 7, 2023
A workflow reproducibility scale for automatic validation of biological interpretation resultsHirotaka Suetake, Tsukasa Fukusato, Takeo Igarashi, et al.
IEEE Transactions on Visualization and Computer Graphics|December 4, 2018
Simulating Liquids on Dynamically Warping GridsHikaru Ibayashi, Chris Wojtan, Nils Thuerey, et al.
International Journal of Computer Assisted Radiology and Surgery|June 11, 2022
Threshold field painting saves the time for segmentation of minute arteriesNaoyuki Shono, Takeo Igarashi, Taichi Kin, et al.
IEEE Transactions on Visualization and Computer Graphics|February 22, 2012
A Sketching Interface for Sitting Pose Design in the Virtual EnvironmentJuncong Lin, Takeo Igarashi, Jun Mitani, et al.
Pageof 2