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IEEE Computer Graphics and Applications
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September 24, 2014
Quo vadis CAVE: does immersive visualization still matter?
Torsten Wolfgang Kuhlen, Bernd Hentschel
JMIR Serious Games
|
April 25, 2022
Augmented Reality-Based Surgery on the Human Cadaver Using a New Generation of Optical Head-Mounted Displays: Development and Feasibility Study
Behrus Puladi, Mark Ooms, Martin Bellgardt, et al.
JMIR Serious Games
|
January 19, 2023
Advantages of a Training Course for Surgical Planning in Virtual Reality for Oral and Maxillofacial Surgery: Crossover Study
Max Ulbrich, Vincent Van den Bosch, Andrea Bönsch, et al.
Page
of 1
Search research articles
Search
Showing results (1-10 of 3) with videos related to
Sort By:
Page
of 1
IEEE Computer Graphics and Applications
|
September 24, 2014
Quo vadis CAVE: does immersive visualization still matter?
Torsten Wolfgang Kuhlen, Bernd Hentschel
JMIR Serious Games
|
April 25, 2022
Augmented Reality-Based Surgery on the Human Cadaver Using a New Generation of Optical Head-Mounted Displays: Development and Feasibility Study
Behrus Puladi, Mark Ooms, Martin Bellgardt, et al.
JMIR Serious Games
|
January 19, 2023
Advantages of a Training Course for Surgical Planning in Virtual Reality for Oral and Maxillofacial Surgery: Crossover Study
Max Ulbrich, Vincent Van den Bosch, Andrea Bönsch, et al.
Page
of 1