Search research articles
Contact Us
Filters
Showing results (1-10 of 17) with videos related to
Page
of 2
Sort By:
Journal of Medical Systems
|
December 18, 2010
Virtual suturing simulation based on commodity physics engine for medical learning
Kup-Sze Choi, Sze-Ho Chan, Wai-Man Pang
IEEE Computer Graphics and Applications
|
January 5, 2005
Estimating light vectors in real time
Wai-Man Pang, Tien-Tsin Wong, Pheng-Ann Heng
IEEE Transactions on Visualization and Computer Graphics
|
December 21, 2013
Turbulence simulation by adaptive multi-relaxation lattice boltzmann modeling
Xiaopei Liu, Wai-Man Pang, Jing Qin, et al.
IEEE Transactions on Visualization and Computer Graphics
|
April 25, 2017
Packing Vertex Data into Hardware-Decompressible Textures
Kin Chung Kwan, Xuemiao Xu, Liang Wan, et al.
International Journal of Computer Assisted Radiology and Surgery
|
January 4, 2016
Enhancing training performance for brain-computer interface with object-directed 3D visual guidance
Shuang Liang, Kup-Sze Choi, Jing Qin, et al.
IEEE Computer Graphics and Applications
|
May 9, 2014
Fast rendering of diffusion curves with triangles
Wai-Man Pang, Jing Qin, Michael Cohen, et al.
IEEE Computer Graphics and Applications
|
July 24, 2010
Learning blood management in orthopedic surgery through gameplay
Jing Qin, Yim-Pan Chui, Wai-Man Pang, et al.
Journal of Medical Systems
|
May 28, 2010
A novel modeling framework for multilayered soft tissue deformation in virtual orthopedic surgery
Jing Qin, Wai-Man Pang, Yim-Pan Chui, et al.
Computer Methods and Programs in Biomedicine
|
June 11, 2016
Improving the discrimination of hand motor imagery via virtual reality based visual guidance
Shuang Liang, Kup-Sze Choi, Jing Qin, et al.
IEEE Transactions on Visualization and Computer Graphics
|
July 12, 2007
Tileable BTF
Man-Kang Leung, Wai-Man Pang, Chi-Wing Fu, et al.
Page
of 2
Search research articles
Search
Showing results (1-10 of 17) with videos related to
Sort By:
Page
of 2
Journal of Medical Systems
|
December 18, 2010
Virtual suturing simulation based on commodity physics engine for medical learning
Kup-Sze Choi, Sze-Ho Chan, Wai-Man Pang
IEEE Computer Graphics and Applications
|
January 5, 2005
Estimating light vectors in real time
Wai-Man Pang, Tien-Tsin Wong, Pheng-Ann Heng
IEEE Transactions on Visualization and Computer Graphics
|
December 21, 2013
Turbulence simulation by adaptive multi-relaxation lattice boltzmann modeling
Xiaopei Liu, Wai-Man Pang, Jing Qin, et al.
IEEE Transactions on Visualization and Computer Graphics
|
April 25, 2017
Packing Vertex Data into Hardware-Decompressible Textures
Kin Chung Kwan, Xuemiao Xu, Liang Wan, et al.
International Journal of Computer Assisted Radiology and Surgery
|
January 4, 2016
Enhancing training performance for brain-computer interface with object-directed 3D visual guidance
Shuang Liang, Kup-Sze Choi, Jing Qin, et al.
IEEE Computer Graphics and Applications
|
May 9, 2014
Fast rendering of diffusion curves with triangles
Wai-Man Pang, Jing Qin, Michael Cohen, et al.
IEEE Computer Graphics and Applications
|
July 24, 2010
Learning blood management in orthopedic surgery through gameplay
Jing Qin, Yim-Pan Chui, Wai-Man Pang, et al.
Journal of Medical Systems
|
May 28, 2010
A novel modeling framework for multilayered soft tissue deformation in virtual orthopedic surgery
Jing Qin, Wai-Man Pang, Yim-Pan Chui, et al.
Computer Methods and Programs in Biomedicine
|
June 11, 2016
Improving the discrimination of hand motor imagery via virtual reality based visual guidance
Shuang Liang, Kup-Sze Choi, Jing Qin, et al.
IEEE Transactions on Visualization and Computer Graphics
|
July 12, 2007
Tileable BTF
Man-Kang Leung, Wai-Man Pang, Chi-Wing Fu, et al.
Page
of 2