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Cyberpsychology, Behavior and Social Networking|January 17, 2025
Down the Digital Rabbit Hole: Objectification Increases Problematic GamingJiaxin Shi, Zaixuan Zhang, Zhansheng Chen, et al.
Cyberpsychology, Behavior and Social Networking|November 26, 2024
The Development and Validation of an Artificial Intelligence Chatbot Dependence ScaleXing Zhang, Mingyue Yin, Mingyang Zhang, et al.
Cyberpsychology, Behavior and Social Networking|December 9, 2024
Zoom Fatigue and Facial Dissatisfaction Relate to Virtual Meeting Engagement Differently in the U.S. and South Korean ContextsChaeyun Lim, Rabindra Ratan
Cyberpsychology, Behavior and Social Networking|November 8, 2024
Homelessness in Virtual Reality: Experiencing Social Exclusion Improves Attitudes and Behaviors Toward Unhoused PeopleMarco Marinucci, Paolo Riva
Cyberpsychology, Behavior and Social Networking|October 29, 2024
Does Socioeconomic Status Moderate the Association Between Screen Time, Mobile Phone Use, Social Networks, Messaging Applications, and Mental Health Among Adolescents?María Eugenia Visier-Alfonso, José Francisco López-Gil, Arthur Eumann Mesas, et al.
Cyberpsychology, Behavior and Social Networking|September 29, 2025
Hot or Not? Implicit and Explicit Attitudes of Sexualized Profiles on TinderMorgan E Ellithorpe, Laila Kunaish, Holly Wright
Cyberpsychology, Behavior and Social Networking|December 16, 2020
Violent Video Games and Aggression: Stimulation or Catharsis or Both?Eun-Ju Lee, Hyun Suk Kim, Soonwook Choi
Cyberpsychology, Behavior and Social Networking|December 18, 2020
My Privacy and Control Matter: Understanding Motivations for Using Untact ServicesAhyeon Kim, Yongjun Sung
Cyberpsychology, Behavior and Social Networking|December 28, 2020
Effects of Violent Video Games on Aggressive Cognition and Aggressive BehaviorQian Zhang, Yi Cao, JingJin Tian
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