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Games for Health Journal|October 17, 2018
Metabolic Cost and Exercise Intensity During Active Virtual Reality GamingDulce H Gomez, James R Bagley, Nicole Bolter, et al.Games for Health Journal|June 30, 2018
Serious Games for Children with Chronic Diseases: A Systematic ReviewBree E Holtz, Katharine Murray, Taiwoo ParkGames for Health Journal|January 11, 2020
Design Features Associated with User Engagement in Digital Games for Healthy Lifestyle Promotion in Youth: A Systematic Review of Qualitative and Quantitative StudiesAyla F Schwarz, Francisco J Huertas-Delgado, Greet Cardon, et al.Games for Health Journal|June 1, 2022
Virtual Reality-Induced Dissociative Symptoms: A Retrospective StudyMariana C Taveira, João de Sá, Michele Gomes da RosaGames for Health Journal|January 25, 2018
Influence of a Character-Based App on Children's Learning of Nutritional Information: Should Apps Be Served with a Side of Media Characters?Marisa M Putnam, Elana M Richmond, Kaitlin L Brunick, et al.Games for Health Journal|February 3, 2018
A Multi-Week Assessment of a Mobile Exergame Intervention in an Elementary SchoolAinara Garde, Manil Chowdhury, Aryannah U Rollinson, et al.Games for Health Journal|February 14, 2020
Board Games on Emotional Competences for School-Age ChildrenLinda Dell'Angela, Alexandra Zaharia, Adam Lobel, et al.Games for Health Journal|January 21, 2014
Developing Games for Health Behavior Change: Getting StartedTom Baranowski, Richard Buday, Debbe Thompson, et al.Games for Health Journal|April 5, 2021
Current State of Serious Games in Dentistry: A Scoping ReviewCarlos Zaror, Rodrigo Mariño, Claudia Atala-AcevedoGames for Health Journal|July 17, 2020
Effects of the Interactive Videogame Nintendo Wii Sports on Upper Limb Motor Function of Individuals with Post-Polio Syndrome: A Randomized Clinical TrialErika Christina Gouveia E Silva, Belinda Lange, Jéssica Maria Ribeiro Bacha, et al.Pageof 74