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Games for Health Journal|July 17, 2015
Serious Games for Sexual HealthRoss Shegog, Katherine Brown, Sheana Bull, et al.Games for Health Journal|July 17, 2015
Promoting Sex Education Among Teenagers Through an Interactive Game: Reasons for Success and ImplicationsSamuel Kai Wah Chu, Alvin C M Kwan, Rebecca Reynolds, et al.Games for Health Journal|July 17, 2015
The Effects of Nursing Interventions Utilizing Serious Games That Promote Health Activities on the Health Behaviors of SeniorsHyeoi-yun Lee, Jeongeun Kim, Kyung Sik KimGames for Health Journal|July 17, 2015
Social Behaviors and Active Videogame Play in Children with Autism Spectrum DisorderPeter J Chung, Douglas L Vanderbilt, Neelkamal S SoaresGames for Health Journal|July 17, 2015
Randomized Controlled Trial of SuperBetter, a Smartphone-Based/Internet-Based Self-Help Tool to Reduce Depressive SymptomsAnn Marie Roepke, Sara R Jaffee, Olivia M Riffle, et al.Games for Health Journal|July 17, 2015
Balance Training with Wii Fit Plus for Community-Dwelling Persons 60 Years and OlderSharmella Roopchand-Martin, Roshé McLean, Carron Gordon, et al.Games for Health Journal|July 17, 2015
Intrinsic or Extrinsic? Using Videogames to Motivate Stroke Survivors: A Systematic ReviewLaTasha R Swanson, David M WhittinghillGames for Health Journal|July 17, 2015
User-Centered Design of a Controller-Free Game for Hand RehabilitationRachel Proffitt, Marisa Sevick, Chien-Yen Chang, et al.Games for Health Journal|July 17, 2015
Prose Fiction as a Narrative Companion for a Vegetable Parenting VideogameLeah Brand, Alicia Beltran, Richard Buday, et al.Games for Health Journal|July 17, 2015
How Children Use Active Videogames and the Association Between Screen Time and Physical ActivityCuisle Forde, Juliette HusseyPageof 74