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Games for Health Journal|December 28, 2016
Examining Changes to Center of Pressure During the First Trials of Wii GameplayRebecca Reed-Jones, Laura Carvalho, Chelsey Sanderson, et al.
Games for Health Journal|April 25, 2014
How to Assess Gaming-Induced Benefits on Attention and Working MemoryJyoti Mishra, Daphne Bavelier, Adam Gazzaley
Games for Health Journal|April 25, 2014
Alpha Test of a Videogame to Increase Children's Vegetable ConsumptionAlicia Beltran, Teresia O'Connor, Sheryl Hughes, et al.
Games for Health Journal|April 25, 2014
Videogames to Promote Physical Activity in Older Adults with SchizophreniaHeather Leutwyler, Erin M Hubbard, Sophia Vinogradov, et al.
Games for Health Journal|April 25, 2014
Design Parameters in Multimodal Games for RehabilitationNauman Shah, Angelo Basteris, Farshid Amirabdollahian
Games for Health Journal|March 7, 2017
Illness Experience, Self-Determination, and Recreational Activities in Pediatric AsthmaPeter M Bingham, Ian Crane, Sarah Waterman Manning
Games for Health Journal|February 23, 2017
A Narrative Synthesis of Nintendo Wii Fit Gaming Protocol in Addressing Balance Among Healthy Older Adults: What System Works?Donald G Manlapaz, Gisela Sole, Prasath Jayakaran, et al.
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