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JMIR Serious Games|January 24, 2024
Health Care Professional-Supported Co-Design of a Mime Therapy-Based Serious Game for Facial RehabilitationDaniel Lima Sousa, Silmar Teixeira, José Everton Fontenele, et al.JMIR Serious Games|December 7, 2023
Effects of a Preventive Mental Health Curriculum Embedded Into a Scholarly Gaming Course on Adolescent Self-Esteem: Prospective Matched Pairs ExperimentChristopher Jenson, Sharon Fitzgerald Wolff, Libby Matile MilkovichJMIR Serious Games|December 8, 2023
Effectiveness of a Game-Based Mobile App for Educating Intensive Critical Care Specialist Nurses in Extracorporeal Membrane Oxygenation Pipeline Preflushing: Quasi-Experimental TrialZihan Wang, Ruting Gu, Jingyuan Wang, et al.JMIR Serious Games|August 27, 2024
A Virtual Reality Serious Game for the Rehabilitation of Hand and Finger Function: Iterative Development and Suitability StudyMichael Bressler, Joachim Merk, Tanja Gohlke, et al.JMIR Serious Games|July 5, 2024
Impact of Fruit and Vegetable Enzyme Supplementation on Aerobic Performance and Lactate Response in Older Adults Following High-Intensity Interval Exercise Through Exergaming: Randomized Experimental Matched-Pair StudyShu-Cheng Lin, Chien-Yen Wang, Tien-Hung Hou, et al.JMIR Serious Games|October 19, 2023
Effects of Commercial Exergames and Conventional Exercises on Improving Executive Functions in Children and Adolescents: Meta-Analysis of Randomized Controlled TrialsJinlong Wu, Zhuang Xu, Haowei Liu, et al.JMIR Serious Games|October 6, 2023
The Application of Fully Immersive Virtual Reality on Reminiscence Interventions for Older Adults: Scoping ReviewZhipeng Lu, Wenjin Wang, Wei Yan, et al.JMIR Serious Games|September 25, 2023
Effects of Serious Games for Patients With Chronic Obstructive Pulmonary Disease: Systematic Literature ReviewHouqiang Huang, Min Huang, Qi Chen, et al.JMIR Serious Games|September 28, 2020
Lessons Learned From an Evaluation of Serious Gaming as an Alternative to Mannequin-Based Simulation Technology: Randomized Controlled TrialNatalie C Benda, Kathryn M Kellogg, Daniel J Hoffman, et al.JMIR Serious Games|April 3, 2020
Serious Motion-Based Exercise Games for Older Adults: Evaluation of Usability, Performance, and Pain MitigationPhilipp Brauner, Martina ZieflePageof 84