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JMIR Serious Games|April 30, 2020
Investigating Serious Games That Incorporate Medication Use for Patients: Systematic Literature ReviewOlufunmilola Abraham, Sarah LeMay, Sarah Bittner, et al.JMIR Serious Games|August 22, 2022
Development of a Therapeutic Video Game With the MDA Framework to Decrease Anxiety in Preschool-Aged Children With Acute Lymphoblastic Leukemia: Mixed Methods ApproachDai-Jie Yang, Meng-Yao Lu, Chi-Wen Chen, et al.JMIR Serious Games|January 19, 2022
Immersive Virtual Reality Exergames for Persons Living With Dementia: User-Centered Design Study as a Multistakeholder Team During the COVID-19 PandemicJohn Muñoz, Samira Mehrabi, Yirou Li, et al.JMIR Serious Games|September 16, 2022
Prediction of Specific Anxiety Symptoms and Virtual Reality Sickness Using In Situ Autonomic Physiological Signals During Virtual Reality Treatment in Patients With Social Anxiety Disorder: Mixed Methods StudyJoo Young Chun, Hyun-Jin Kim, Ji-Won Hur, et al.JMIR Serious Games|November 23, 2021
Using a 360° Virtual Reality or 2D Video to Learn History Taking and Physical Examination Skills for Undergraduate Medical Students: Pilot Randomized Controlled TrialYi-Ping Chao, Hai-Hua Chuang, Li-Jen Hsin, et al.JMIR Serious Games|November 25, 2021
Contribution of the co.LAB Framework to the Collaborative Design of Serious Games: Mixed Methods Validation StudyDominique Jaccard, Laurent Suppan, Félicia BielserJMIR Serious Games|March 24, 2021
Α Virtual Reality App for Physical and Cognitive Training of Older People With Mild Cognitive Impairment: Mixed Methods Feasibility StudyMary Hassandra, Evangelos Galanis, Antonis Hatzigeorgiadis, et al.JMIR Serious Games|March 8, 2021
Correction: Using Serious Games for Antismoking Health Campaigns: Experimental StudyJihyun Kim, Hayeon Song, Kelly Merrill, et al.JMIR Serious Games|September 29, 2022
Points and the Delivery of Gameful Experiences in a Gamified Environment: Framework Development and Case AnalysisSungjin Park, Sangkyun KimJMIR Serious Games|September 9, 2022
The Effectiveness of Serious Games on Cognitive Processing Speed Among Older Adults With Cognitive Impairment: Systematic Review and Meta-analysisAlaa Abd-Alrazaq, Arfan Ahmed, Haitham Alali, et al.Pageof 87