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JMIR Serious Games|February 1, 2021
Perception of Game-Based Rehabilitation in Upper Limb Prosthetic Training: Survey of Users and ResearchersChristian Alexander Garske, Matthew Dyson, Sigrid Dupan, et al.
JMIR Serious Games|December 23, 2016
Design of a Serious Game for Handling Obstetrical EmergenciesEstelle Jean Dit Gautier, Virginie Bot-Robin, Aurélien Libessart, et al.
JMIR Serious Games|August 2, 2019
Factors Associated with Sustained Exergaming: Longitudinal InvestigationErin Kathleen O'Loughlin, Tracie A Barnett, Jennifer J McGrath, et al.
JMIR Serious Games|March 26, 2017
Can Gaming Increase Antibiotic Awareness in Children? A Mixed-Methods ApproachAlexander R Hale, Vicki Louise Young, Ann Grand, et al.
JMIR Serious Games|November 9, 2018
Implementations of Virtual Reality for Anxiety-Related Disorders: Systematic ReviewTheodore Oing, Julie Prescott
JMIR Serious Games|July 25, 2019
A Brief Measure of Interpersonal Interaction for 2-Player Serious Games: Questionnaire ValidationMaja Gorsic, Joshua D Clapp, Ali Darzi, et al.
JMIR Serious Games|February 11, 2017
Game-Based Rehabilitation for Myoelectric Prosthesis ControlCosima Prahm, Ivan Vujaklija, Fares Kayali, et al.
JMIR Serious Games|January 13, 2017
User-Centered Design of Serious Games for Older Adults Following 3 Years of Experience With Exergames for Seniors: A Study DesignEllen Brox, Stathis Th Konstantinidis, Gunn Evertsen
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