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JMIR Serious Games|November 28, 2017
The Role of Transfer in Designing Games and Simulations for Health: Systematic ReviewDerek A Kuipers, Gijs Terlouw, Bard O Wartena, et al.
JMIR Serious Games|November 22, 2019
Using Narrative Game Design to Increase Children's Physical Activity: Exploratory Thematic AnalysisAmy Shirong Lu, Melanie C Green, Debbe Thompson
JMIR Serious Games|February 2, 2019
Energy Expenditure and Enjoyment During Active Video Gaming Using an Adapted Wii Fit Balance Board in Adults with Physical Disabilities: Observational StudyLaurie A Malone, Mohanraj Thirumalai, Sangeetha Padalabalanarayanan, et al.
JMIR Serious Games|July 28, 2021
Medical Students' Perceptions of Play and Learning: Qualitative Study With Focus Groups and Thematic AnalysisA E J Van Gaalen, A D C Jaarsma, J R Georgiadis
JMIR Serious Games|November 1, 2018
A Mobile App Delivering a Gamified Battery of Cognitive Tests Designed for Repeated Play (OU Brainwave): App Design and Cohort StudyMartin Thirkettle, Jennifer Lewis, Darren Langdridge, et al.
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