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JMIR Serious Games|February 16, 2022
Teaching Students About Plagiarism Using a Serious Game (Plagi-Warfare): Design and Evaluation StudyAbejide Ade-Ibijola, Keagan Young, Nashik Sivparsad, et al.
JMIR Serious Games|May 3, 2019
Developing Theory-Driven, Evidence-Based Serious Games for Health: Framework Based on Research Community InsightsSarah Verschueren, Connor Buffel, Geert Vander Stichele
JMIR Serious Games|February 10, 2022
Data-Driven Classification of Human Movements in Virtual Reality-Based Serious Games: Preclinical Rehabilitation Study in Citizen ScienceRoni Barak Ventura, Kora Stewart Hughes, Oded Nov, et al.
JMIR Serious Games|March 23, 2022
Viewpoint: Virtual and Augmented Reality in Basic and Advanced Life Support TrainingSerena Ricci, Andrea Calandrino, Giacomo Borgonovo, et al.
JMIR Serious Games|October 3, 2018
The Untapped Potential of the Gaming Community: Narrative ReviewWilliam Goodman, Ethna McFerran, Richard Purves, et al.
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