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JMIR Serious Games|January 7, 2025
User Experience of a Semi-Immersive Musical Serious Game to Stimulate Cognitive Functions in Hospitalized Older Patients: Questionnaire StudyLaurent Samson, Lena Carcreff, Frédéric Noublanche, et al.JMIR Serious Games|January 8, 2025
Effectiveness of a Virtual Reality Serious Video Game (The Secret Trail of Moon) for Emotional Regulation in Children With Attention-Deficit/Hyperactivity Disorder: Randomized Clinical TrialMarina Martin-Moratinos, Marcos Bella-Fernández, María Rodrigo-Yanguas, et al.JMIR Serious Games|January 8, 2025
Virtual Reality High-Intensity Interval Training Exergaming Compared to Traditional High-Intensity Circuit Training Among Medical Students: Pilot Crossover StudyPietro Merola, Marcos Barros Cardoso, Gabriel Barreto, et al.JMIR Serious Games|March 7, 2025
Gamified mHealth System for Evaluating Upper Limb Motor Performance in Children: Cross-Sectional Feasibility StudyMd Raihan Mia, Sheikh Iqbal Ahamed, Samuel NemanichJMIR Serious Games|March 7, 2025
Effects and Acceptability of a 1-Week Home-Based Virtual Reality Training for Supporting the Management of Stress and Anxiety: Randomized Pilot TrialFederica Pallavicini, Eleonora Orena, Lisa Arnoldi, et al.JMIR Serious Games|March 5, 2025
Kangaroo Stimulation Game in Tracheostomized Intensive Care-Related Dysphagia: Interventional Feasibility StudyMarjolein Jansen, Ingrid D van Iperen, Anke Kroner, et al.JMIR Serious Games|March 10, 2025
Comparative Efficacy of Video Games Versus Midazolam in Reducing Perioperative Anxiety in Pediatric Patients: Systematic Review and Meta-AnalysisZiyue Luo, Sisi Deng, Ruihao Zhou, et al.JMIR Serious Games|December 2, 2024
The Effect of Young People-Assisted, Individualized, Motion-Based Video Games on Physical, Cognitive, and Social Frailty Among Community-Dwelling Older Adults With Frailty: Randomized Controlled TrialArkers Kwan Ching Wong, Melissa Qian Zhang, Jonathan Bayuo, et al.JMIR Serious Games|November 27, 2024
Using Digital Art and Attachment Priming in a Web-Based Serious Game to Reduce Pain and Social Disconnection in Individuals With Chronic Pain and Loneliness: Randomized Controlled TrialJorge Peña, Ian Koebner, William WeismanJMIR Serious Games|November 5, 2024
Risk Perception and Knowledge Following a Social Game-Based Tobacco Prevention Program for Adolescents: Pilot Randomized Comparative TrialGeorges Khalil, Erica Ramirez, Meerah Khan, et al.Pageof 84