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JMIR Serious Games|February 21, 2022
Experiences of Patients Undergoing Chemotherapy With Virtual Reality: Mixed Methods Feasibility StudyAnna Janssen, Jennifer Fletcher, Melanie Keep, et al.
JMIR Serious Games|September 23, 2021
Serious Game Design and Clinical Improvement in Physical Rehabilitation: Systematic ReviewCatarina Vieira, Carla Ferreira da Silva Pais-Vieira, João Novais, et al.
JMIR Serious Games|October 27, 2021
An Interactive Physical-Cognitive Game-Based Training System Using Kinect for Older Adults: Development and Usability StudyTeerawat Kamnardsiri, Kochaphan Phirom, Sirinun Boripuntakul, et al.
JMIR Serious Games|May 5, 2022
A Web-Based Escape Room to Raise Awareness About Severe Mental Illness Among University Students: Randomized Controlled TrialJose M Rodriguez-Ferrer, Ana Manzano-León, Adolfo J Cangas, et al.
JMIR Serious Games|October 13, 2021
Exploring Middle School Students' Perspectives on Using Serious Games for Cancer Prevention Education: Focus Group StudyOlufunmilola Abraham, Lisa Szela, Mahnoor Khan, et al.
JMIR Serious Games|November 30, 2023
The Multidomain Metaverse Cancer Care Digital Platform: Development and Usability StudySunghak Kim, Timothy Jung, Dae Kyung Sohn, et al.
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