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JMIR Serious Games|July 18, 2023
Dimensions of Interactive Pervasive Game Design: Systematic ReviewLiu Kai, Wee Hoe Tan, Erni Marlina SaariJMIR Serious Games|July 26, 2023
Gamification and Soft Skills Assessment in the Development of a Serious Game: Design and Feasibility Pilot StudyLuca Altomari, Natalia Altomari, Gianpaolo IazzolinoJMIR Serious Games|June 22, 2023
Comparison of Exergames Versus Conventional Exercises on the Health Benefits of Older Adults: Systematic Review With Meta-Analysis of Randomized Controlled TrialsXi Chen, Lina Wu, Hui Feng, et al.JMIR Serious Games|December 6, 2019
Treating Children With Speech Sound Disorders: Development of a Tangible Artefact PrototypeJoaquim Santos, Mário Vairinhos, Luis M T JesusJMIR Serious Games|February 4, 2020
Engaging African American Youth in the Development of a Serious Mobile Game for Sexual Health Education: Mixed Methods StudyLoral Patchen, Lindsey Ellis, Tony Xuyen Ma, et al.JMIR Serious Games|November 25, 2020
Comparing Basic Life Support Serious Gaming Scores With Hands-on Training Platform Performance Scores: Pilot Simulation Study for Basic Life Support TrainingMehmet Emin AksoyJMIR Serious Games|December 2, 2020
Using Serious Games for Antismoking Health Campaigns: Experimental StudyJihyun Kim, Hayeon Song, Kelly Merrill, et al.JMIR Serious Games|December 6, 2021
Using the Behaviour Change Wheel Program Planning Model to Design Games for Health: Development StudyMichael C Robertson, Tom Baranowski, Debbe Thompson, et al.JMIR Serious Games|March 22, 2021
Application of Eye Tracking in Puzzle Games for Adjunct Cognitive Markers: Pilot Observational Study in Older AdultsChristine Krebs, Michael Falkner, Joel Niklaus, et al.JMIR Serious Games|March 24, 2021
Game-Based Learning Outcomes Among Physiotherapy Students: Comparative StudyGuadalupe Molina-Torres, Miguel Rodriguez-Arrastia, Raquel Alarcón, et al.Pageof 84