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Journal of Behavioral Addictions|July 2, 2020
The 21-item Barratt Impulsiveness Scale Revised (BIS-R-21): An alternative three-factor modelMáté Kapitány-Fövény, Róbert Urbán, Gábor Varga, et al.
Journal of Behavioral Addictions|June 28, 2020
Altered core networks of brain connectivity and personality traits in internet gaming disorderJi-Won Chun, Chang-Hyun Park, Jin-Young Kim, et al.
Journal of Behavioral Addictions|April 14, 2021
Social media 'addiction': The absence of an attentional bias to social media stimuliKatie Thomson, Simon C Hunter, Stephen H Butler, et al.
Journal of Behavioral Addictions|May 9, 2023
A scoping review of the association between loot boxes, esports, skin betting, and token wagering with gambling and video gaming behaviorsHyoun S Kim, R Diandra Leslie, Sherry H Stewart, et al.
Journal of Behavioral Addictions|July 22, 2020
Gamblers' attitudes towards money and their relationship to gambling disorder among young menPawel Sleczka, Barbara Braun-Michl, Ludwig Kraus
Journal of Behavioral Addictions|July 10, 2020
Internet, gaming, and smartphone usage patterns of children and adolescents in Korea: A c-CURE clinical cohort studyYeong Seon Jo, Soo Young Bhang, Jung-Seok Choi, et al.
Journal of Behavioral Addictions|July 10, 2020
How have excessive electronics devices and Internet uses been concerned? Implications for global research agenda from a bibliometric analysisBach Xuan Tran, Giang Hai Ha, Giang Thu Vu, et al.
Journal of Behavioral Addictions|August 8, 2022
A comprehensive model to understand and assess the motivational background of video game use: The Gaming Motivation Inventory (GMI)Orsolya Király, Joël Billieux, Daniel L King, et al.
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