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Procedia computer science

Showing results (11-20 of 288) with videos related to

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Procedia Computer Science|October 26, 2021
Modeling Employee Flexible Work Scheduling As A Classification ProblemFred N Kiwanuka, Louay Karadsheh, Ja'far Alqatawna, et al.
Procedia Computer Science|October 11, 2021
Characterizing Academic Help-seeking Moods for Enrollment Performance of Institutional Online StudentHongwei Shi, Yang Li, Daocheng Hong
Procedia Computer Science|October 11, 2021
Impact of the healthcare potential in the European countries on infections and mortality caused by Covid-19Mariusz Borawski, Jarosław Duda, Konrad Biercewicz
Procedia Computer Science|February 9, 2022
Strategic support for the distribution of vaccines against Covid-19 to Brazilian remote areas: A multicriteria approach in the light of the ELECTRE-MOr methodNatália Oliveira Barbosa de Paula, Igor Pinheiro de Araújo Costa, Paula Drumond, et al.
Procedia Computer Science|February 1, 2022
Distance education in the context of the COVID-19 pandemic Case of the Faculty of Sciences Ben M'SickSafeh Nisrine, Namir Abdelwahed
Procedia Computer Science|February 1, 2022
Blockchain-based governance models for COVID-19 digital health certificates: A legal, technical, ethical and security requirements analysisMark Foy, Dolores Martyn, Debra Daly, et al.
Procedia Computer Science|February 1, 2022
Multifaceted Nature of Social Media Content Propagating COVID-19 Vaccine Hesitancy: Ukrainian CaseOlena Zakharchenko, Roksolana Avramenko, Artem Zakharchenko, et al.
Procedia Computer Science|February 1, 2022
On intelligent agent-based simulation of COVID-19 epidemic process in UkraineDmytro Chumachenko, Ievgen Meniailov, Kseniia Bazilevych, et al.
Procedia Computer Science|October 25, 2021
Research Activities in Materials Science and Engineering with Academic-Industrial Alliances during the COVID-19 PandemicHideyuki Kanematsu, Dana M Barry, Nobuyuki Ogawa, et al.
Procedia Computer Science|January 19, 2022
Purchase intention and behavioural use of freemium mobile games during Covid-19 outbreak in IndonesiaRizshad Abdillah Ericska, Liza Agustina Maureen Nelloh, Sasotya Pratama
Pageof 29

Showing results (11-20 of 288) with videos related to

Sort By:
Pageof 29
Procedia Computer Science|October 26, 2021
Modeling Employee Flexible Work Scheduling As A Classification ProblemFred N Kiwanuka, Louay Karadsheh, Ja'far Alqatawna, et al.
Procedia Computer Science|October 11, 2021
Characterizing Academic Help-seeking Moods for Enrollment Performance of Institutional Online StudentHongwei Shi, Yang Li, Daocheng Hong
Procedia Computer Science|October 11, 2021
Impact of the healthcare potential in the European countries on infections and mortality caused by Covid-19Mariusz Borawski, Jarosław Duda, Konrad Biercewicz
Procedia Computer Science|February 9, 2022
Strategic support for the distribution of vaccines against Covid-19 to Brazilian remote areas: A multicriteria approach in the light of the ELECTRE-MOr methodNatália Oliveira Barbosa de Paula, Igor Pinheiro de Araújo Costa, Paula Drumond, et al.
Procedia Computer Science|February 1, 2022
Distance education in the context of the COVID-19 pandemic Case of the Faculty of Sciences Ben M'SickSafeh Nisrine, Namir Abdelwahed
Procedia Computer Science|February 1, 2022
Blockchain-based governance models for COVID-19 digital health certificates: A legal, technical, ethical and security requirements analysisMark Foy, Dolores Martyn, Debra Daly, et al.
Procedia Computer Science|February 1, 2022
Multifaceted Nature of Social Media Content Propagating COVID-19 Vaccine Hesitancy: Ukrainian CaseOlena Zakharchenko, Roksolana Avramenko, Artem Zakharchenko, et al.
Procedia Computer Science|February 1, 2022
On intelligent agent-based simulation of COVID-19 epidemic process in UkraineDmytro Chumachenko, Ievgen Meniailov, Kseniia Bazilevych, et al.
Procedia Computer Science|October 25, 2021
Research Activities in Materials Science and Engineering with Academic-Industrial Alliances during the COVID-19 PandemicHideyuki Kanematsu, Dana M Barry, Nobuyuki Ogawa, et al.
Procedia Computer Science|January 19, 2022
Purchase intention and behavioural use of freemium mobile games during Covid-19 outbreak in IndonesiaRizshad Abdillah Ericska, Liza Agustina Maureen Nelloh, Sasotya Pratama
Pageof 29