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E. C. Tolman emphasized the purposiveness of behavior — the idea that much of our behavior is goal-directed. For instance, employees who aim for a promotion work diligently to meet their targets. Tolman argued that when classical conditioning and operant conditioning occur, the organism acquires certain expectations. In classical conditioning, a child might fear a dog because they expect it to bite. In operant conditioning, a person might consistently work overtime because they expect a...
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The direct motor pathways, also known as the pyramidal tracts, are a group of neural pathways that originate in the brain and descend through the spinal cord. They control the voluntary movement of the body. There are two major direct motor pathways: the corticospinal and the corticobulbar tracts.
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The indirect motor or extrapyramidal pathways originate in the brainstem, the lower portion of the brain that connects it to the spinal cord. They consist of several distinct tracts, each with specialized functions. The four main tracts of the indirect motor pathways are the vestibulospinal tract, the reticulospinal tract, the tectospinal tract, and the rubrospinal tract.
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Neural circuits and neuronal pools are two of the main structures found in the nervous system. Neural circuits are networks of neurons that work together to carry out a specific task or process. They consist of interconnected neurons and glial cells, which provide structural and metabolic support.
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To analyze a hydraulic jump in a rectangular channel with a flow speed of 6 meters per second, follow these steps:Calculate Effective Upstream Velocity:When the downstream gate closes, a hydraulic jump forms, traveling upstream at 2 meters per second. This wave speed combines with the initial channel flow velocity, creating an effective upstream velocity.Identify Flow Velocities Before and After the Hydraulic Jump:Upstream of the hydraulic jump, the effective flow velocity includes both the...
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Most plants use the C3 pathway for carbon fixation. However, some plants, such as sugar cane, corn, and cacti that grow in hot conditions, use alternative pathways to fix carbon and conserve energy loss due to photorespiration. Photorespiration is the process that occurs when the oxygen concentration is high. Under such conditions, the rubisco enzyme in the Calvin cycle binds O2 instead of CO2, which halts photosynthesis and consumes energy.
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Convertir un curso completo en un juego implementando vías de acceso restringido

Nazlee Sharmin1, Ava K Chow1

  • 1Mike Petryk School of Dentistry, Faculty of Medicine & Dentistry, College of Health Sciences, University of Alberta, Edmonton, Canada.

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Resumen

La integración del aprendizaje basado en juegos con una vía de acceso restringido y recompensas en un curso de higiene dental aumentó significativamente la participación y el rendimiento de los estudiantes. Este enfoque mejora la experiencia de aprendizaje de los estudiantes de profesiones de la salud.

Palabras clave:
educación dentaleducación en higiene dentalaprendizaje basado en juegosgamificaciónvía de acceso restringidomateriales de enseñanza

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Área de la Ciencia:

  • Tecnología Educativa
  • Educación de Profesionales de la Salud

Sus antecedentes:

  • Las intervenciones basadas en juegos en la educación superior a menudo carecen de una integración integral.
  • La implementación de conceptos de juegos en todo el curso es rara, especialmente en la educación de profesionales de la salud.

Objetivo del estudio:

  • Integrar una estrategia basada en juegos en todo un curso de higiene dental.
  • Evaluar el impacto de una vía de acceso restringido y recompensas en la participación y el rendimiento de los estudiantes.

Principales métodos:

  • Se implementó una vía de acceso restringido en el sistema de gestión del aprendizaje, restringiendo el acceso al contenido hasta que se completaran las tareas.
  • Los estudiantes tuvieron que revisar los materiales de las conferencias y aprobar cuestionarios para desbloquear el contenido semanal posterior.
  • Se utilizaron juegos de preguntas como recompensas y se recopilaron datos de participación de los estudiantes a través del LMS.

Principales resultados:

  • El ochenta y ocho por ciento de los estudiantes informaron que la vía de acceso restringido les ayudó a completar las tareas a tiempo.
  • El 87% de los estudiantes encontró que la intervención fue beneficiosa para sus estudios.
  • Se comparó el rendimiento en los exámenes con una cohorte anterior sin la intervención.

Conclusiones:

  • Los conceptos basados en juegos se pueden integrar con éxito en un curso completo de higiene dental.
  • Este enfoque impacta positivamente la participación y el rendimiento académico de los estudiantes.
  • Los educadores clínicos pueden adaptar esta estrategia gamificada para mejorar las experiencias de aprendizaje de los estudiantes.