Video Experimental Relacionado
Updated: Jan 8, 2026

Transcranial Direct Current Stimulation for Online Gamers
Published on: November 9, 2019
Asociación longitudinal entre el acoso y el trastorno por juego en internet entre adolescentes chinos: un análisis de
Xiaowei Chu1, Yanjie Liu1, Lingfeng Gao1
1Zhejiang Philosophy and Social Science Laboratory for the Mental Health and Crisis Intervention of Children and Adolescents, School of Psychology, Zhejiang Normal University, Jinhua, 321004, China; Zhejiang Key Laboratory of Intelligent Education Technology and Application, Zhejiang Normal University, Jinhua, 321004, China.
Abstract:
Both bullying and internet gaming disorder have negative impacts on adolescents. It is important to understand the longitudinal relationship between them. Network analysis was used in the current study, which treated bullying and internet gaming disorder as symptom networks to obtain the symptom level analysis between the two variable communities. A total of 1026 middle school adolescents (46 % females) completed the measurements of all variables at three time points over 12 months. The results showed that "cyberbullying victimization" and "deception" were the most influential bridge nodes in cross-sectional networks. In longitudinal cross-lag networks, bullying functioned as an independent predictor of internet gaming disorder, rather than an outcome. Cyberbullying victimization and perpetration exerted different effects on internet gaming disorder, with victimization predicting the "negative consequences" while perpetration predicting "loss of control". "Giving up other activities" and "Escape" were the most affected symptoms for the two longitudinal cross-lagged networks, respectively. The results provide a target for prevention and intervention of adolescent internet gaming disorder.
Más Videos Relacionados
Videos de Conceptos Relacionados
Bullying
Conduct Disorder
Bulimia Nervosa

