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Aprendizaje a través del juego: Autoetnografía de educadores sobre la gamificación en la ciencia de la radiación
1Faculty of Science and Health, Charles Sturt University, Level 5, 250 Boorooma St, Charles Sturt University, Wagga Wagga, NSW 2678, Australia.
La gamificación en la educación de Ciencias de la Radiación Médica (MRS) puede aumentar la participación de los estudiantes y la retención de conocimientos. Técnicas como las salas de escape y los cuestionarios mejoran el aprendizaje y reducen la ansiedad, aunque se necesita un diseño cuidadoso.
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