Jove
Visualize
お問い合わせ
JoVE
x logofacebook logolinkedin logoyoutube logo
JoVEについて
概要リーダーシップブログJoVEヘルプセンター
著者向け
出版プロセス編集委員会範囲と方針査読よくある質問投稿
図書館員向け
推薦の声購読アクセスリソース図書館諮問委員会よくある質問
研究
JoVE JournalMethods CollectionsJoVE Encyclopedia of Experimentsアーカイブ
教育
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab Manual教員リソースセンター教員サイト
利用規約
プライバシーポリシー
ポリシー

関連する概念動画

Types of Global Positioning System Surveys01:30

Types of Global Positioning System Surveys

119
GPS surveying methods vary in application, accuracy, and data collection techniques, catering to diverse surveying and mapping needs. Static GPS, kinematic GPS, and real-time kinematic (RTK) surveying are widely used. Each technique offers distinct advantages.Static GPS involves placing one receiver at a known reference point and another at the target point. It collects exact positional data by observing multiple satellite ranges over an extended period, achieving centimeter-level accuracy for...
119
Design Example: Identifying the Locations of Monuments in the Field Using Global Positioning System Device01:30

Design Example: Identifying the Locations of Monuments in the Field Using Global Positioning System Device

168
Surveyors use Global Positioning System (GPS) technology to measure the precise location and elevation of points on Earth. In a recent survey, GPS receivers were used to determine the coordinates and elevations of two park monuments. The process involved careful mission planning, data collection, and correction to ensure accuracy. The survey began with mission planning to identify optimal satellite visibility and minimize Position Dilution of Precision (PDOP). A geodetic control point...
168
Azimuths and Bearings01:19

Azimuths and Bearings

225
Azimuths and bearings are essential concepts in surveying, providing methods to express the direction of a line relative to a meridian. Azimuths refer to the clockwise angle measured from the north end of a reference meridian to the given line, ranging from zero to 360 degrees. This method gives a comprehensive directional reference within a full 360-degree circle, making it a straightforward way to communicate direction in various fields, including navigation, cartography, and...
225
Introduction to Surveying, Plane Surveying and Geodetic Surveys01:27

Introduction to Surveying, Plane Surveying and Geodetic Surveys

370
Surveying is the art and science of mapping the earth's surface. It involves measuring distances, angles in horizontal or vertical directions, and levels to understand the shape and size of land features. Surveying techniques are essential for various tasks, such as identifying the levels of a land area with reference to a specific point, and mapping undulations and water bodies.There are two main types of surveying: plane surveys and geodetic surveys. Plane surveys assume the earth is flat,...
370

こちらも読む

関連記事

共著者、ジャーナル、引用グラフによってこの研究に関連する記事。

並び替え
Same author

Teleportation in Virtual Reality; A Mini-Review.

Frontiers in virtual reality·2025
Same author

Performance and Navigation Behavior of using Teleportation in VR First-Person Shooter Games.

Games (New York, N.Y.)·2025
Same author

Impaired stationarity perception is associated with increased virtual reality sickness.

Journal of vision·2023
Same author

Motor Signals Mediate Stationarity Perception.

Multisensory research·2023
Same author

Eye Tracking in Virtual Reality: a Broad Review of Applications and Challenges.

Virtual reality·2023
Same author

VR Sickness Adaptation With Ramped Optic Flow Transfers From Abstract To Realistic Environments.

Frontiers in virtual reality·2023
Same journal

Exploring the Early Adoption of Open AI among Laypeople and Technical Professionals: An Analysis of Twitter Conversations on #ChatGPT and #GPT3.

International journal of human-computer interaction·2025
Same journal

Narrative and Behavioral Engagement as Indicators for the Effectiveness of Intentionally Designed Virtual Simulations of Interpersonal Interactions.

International journal of human-computer interaction·2024
Same journal

Understanding Pitfalls and Opportunities of Applying Heuristic Evaluation Methods to VR Training Systems: An Empirical Study.

International journal of human-computer interaction·2024
Same journal

Assistive technology for adults on the autism spectrum: A systematic survey.

International journal of human-computer interaction·2024
Same journal

A Cognitive Modeling Approach to Decision Support Tool Design for Anesthesia Provider Crisis Management.

International journal of human-computer interaction·2021
Same journal

Child-Robot Interaction in a Musical Dance Game: An Exploratory Comparison Study between Typically Developing Children and Children with Autism.

International journal of human-computer interaction·2021
関連記事をすべて見る

関連する実験動画

Updated: Sep 10, 2025

Usability Evaluation of Augmented Reality: A Neuro-Information-Systems Study
05:43

Usability Evaluation of Augmented Reality: A Neuro-Information-Systems Study

Published on: November 30, 2022

2.4K

拡張現実のナビゲーション:調査

Hudson Lynam1, Sergiu Dascalu1, Eelke Folmer1

  • 1Department of Computer Science and Engineering, University of Nevada, Reno, USA.

International journal of human-computer interaction
|August 26, 2025
PubMed
まとめ
この要約は機械生成です。

拡張現実 (AR) のナビゲーションソリューションは,ビジュアライゼーションを使用してユーザーを導きます. この論文はARナビゲーションシステムを分析し,研究動向と将来の方向性を特定するための枠組みを提供します.

キーワード:
拡張現実人間による航海人とコンピュータの相互作用ナビゲーションソフトウェア開発調査仮想現実

さらに関連する動画

A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants
06:28

A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants

Published on: August 26, 2018

6.1K
Photorealistic Learned Landscapes for Augmented Reality
06:54

Photorealistic Learned Landscapes for Augmented Reality

Published on: June 27, 2025

160

関連する実験動画

Last Updated: Sep 10, 2025

Usability Evaluation of Augmented Reality: A Neuro-Information-Systems Study
05:43

Usability Evaluation of Augmented Reality: A Neuro-Information-Systems Study

Published on: November 30, 2022

2.4K
A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants
06:28

A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants

Published on: August 26, 2018

6.1K
Photorealistic Learned Landscapes for Augmented Reality
06:54

Photorealistic Learned Landscapes for Augmented Reality

Published on: June 27, 2025

160

科学分野:

  • 人とコンピュータの相互作用
  • コンピュータ・ビジョン
  • 空間的認知

背景:

  • 人間のナビゲーションは複雑で 誤りやすいものです
  • 拡張現実 (AR) は,直感的なナビゲーションアイドの可能性を提供します.
  • 既存のARナビゲーションソリューションには 統一された分類が欠けている.

研究 の 目的:

  • 既存の拡張現実のナビゲーションソリューションを調査し,分類する.
  • ARナビゲーションシステムを理解するための新しい枠組みを提案する.
  • ARナビゲーションにおける研究動向,課題,将来の機会を特定する.

主な方法:

  • 視覚化要素を持つARナビゲーションシステムの文献レビュー.
  • Model-View-Controller (MVC) パターンにインスパイアされた全体的なフレームワークの開発.
  • 提案された枠組みを用いて調査された解決策の分析

主要な成果:

  • 視覚化戦略に基づくARナビゲーションソリューションの分類
  • 共通の設計パターンと機能の特定
  • ARアシストドナビゲーションにおける研究ギャップと新興傾向の分析

結論:

  • 構造化されたフレームワークは,ARナビゲーションの多様性を理解するのに役立ちます.
  • ビジュアライゼーションはARシステムにおいて 効果的なユーザー指導の鍵です
  • ユーザー適応や現実世界での導入の課題などの分野ではさらなる研究が必要である.