A*アルゴリズムに基づく自己適応型探索アルゴリズムによる経路計画
Shiwei Lin1, Xiangxi Fan2, Zhixuan Xie2
1School of Computer Engineering, Jimei University, Xiamen, 361000, Fujian, China. Shiwei.Lin@jmu.edu.cn.
Abstract:
The A* algorithm plays an important role in global path planning for robots, but it faces challenges such as redundant nodes and large search spaces. This paper proposes the Obstacle Density-based Dynamic Exponential A* (ODDEA*) algorithm. The ODDEA* algorithm adjusts the weights of the heuristic function based on the density of the surrounding obstacles. It uses the improved heuristic function to guide the robot toward areas with low obstacle density, employing a local dynamic penalty. The computational experiments compare the proposed ODDEA* algorithm with the Theta*, A*, and BA* algorithms, involving small-size (20×20), medium-size (40×40), and large-size (60×60) grid maps, as well as 50 random medium-size maps. The proposed ODDEA* algorithm uses fewer expanded nodes and less planning time than the other algorithms. Compared with the A* algorithm, it achieves 46.96% of the planning time and 20.33% of the search space on the three fixed grid maps.
関連する概念動画
Trial and Error and Algorithm
Problem-Solving
Relative Motion Analysis using Rotating Axes-Problem Solving
Here, in order to determine the magnitude of velocity and acceleration for point...
Direct Motor Pathways
The corticospinal tract is responsible for the voluntary movement of the limbs and trunk. It originates in the cerebral cortex of the brain and descends through the cerebrum's internal capsule and...

