Serious games
Recently Published Articles
|September 23, 2026
Watching risk: fairness, medical supervision, and the spectator problem in the enhanced games
Alexis Demas
|September 22, 2026
Graph Unfolding and Sampling for Transitory Video Keyframe Selection via Gershgorin Disc Alignment
Sadid Sahami, Gene Cheung, Chia-Wen Lin
|September 19, 2026
Collaborative play in a mentalisation-based serious game for adults with intellectual disabilities
Mitchel Mesker, Suzanne D M Derks, Paula S Sterkenburg
|September 18, 2026
Why gamers get hooked: the role of reinforcement-based motives and gender in the risk of internet gaming disorder
Yuhong Zhou, Zhixiang Yu, Lian Zhou, Xujia Bai, Dan Wu, Xuemei Gao
|September 16, 2026
Complications and Safety Profile of XEN<sup>®</sup> Gel Stent in Glaucoma: A Five-Year MAUDE Database Analysis
Alina Ghazou, Yousef Hawas, Martin W Gerges, Aya Awad, Ibraheem M Alkhawaldeh, Mohamed Marouf, Asem A Alqudah
|September 14, 2026
Dataset on mobile video game engagement, gamer experience, and behavioral intentions among Indonesian gamers in a transient educational hub using PLS-SEM
Fyona Chelindiva, Vita Megawati, Laurence
|September 9, 2026
Denying the possible: Why children judge the improbable impossible
Brandon W Goulding, Andrew Shtulman, Samuel Ronfard, Ori Friedman
|September 9, 2026
Beyond Entertainment: How Therapeutic Video Games Are Becoming Prescription Medicine for Mental Health
Benedette Cuffari