Jove
Visualize
联系我们
JoVE
x logofacebook logolinkedin logoyoutube logo
关于 JoVE
概览领导团队博客JoVE 帮助中心
作者
出版流程编辑委员会范围与政策同行评审常见问题投稿
图书馆员
用户评价订阅访问资源图书馆顾问委员会常见问题
研究
JoVE JournalMethods CollectionsJoVE Encyclopedia of Experiments存档
教育
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab Manual教师资源中心教师网站
使用条款与条件
隐私政策
政策

相关概念视频

Mechanistic Models: Compartment Models in Algorithms for Numerical Problem Solving01:29

Mechanistic Models: Compartment Models in Algorithms for Numerical Problem Solving

84
Mechanistic models play a crucial role in algorithms for numerical problem-solving, particularly in nonlinear mixed effects modeling (NMEM). These models aim to minimize specific objective functions by evaluating various parameter estimates, leading to the development of systematic algorithms. In some cases, linearization techniques approximate the model using linear equations.
In individual population analyses, different algorithms are employed, such as Cauchy's method, which uses a...
84
Design Example: Creating a Hydraulic Model of a Dam Spillway01:21

Design Example: Creating a Hydraulic Model of a Dam Spillway

230
Scaled hydraulic models of dam spillways provide a practical way to replicate and study the intricate flow dynamics of these structures. Often built to a 1:15 ratio, these models allow for observing critical water behavior, such as velocity distribution, flow patterns, and energy dissipation.
230
Hydraulic Jump: Problem Solving01:16

Hydraulic Jump: Problem Solving

86
To analyze a hydraulic jump in a rectangular channel with a flow speed of 6 meters per second, follow these steps:Calculate Effective Upstream Velocity:When the downstream gate closes, a hydraulic jump forms, traveling upstream at 2 meters per second. This wave speed combines with the initial channel flow velocity, creating an effective upstream velocity.Identify Flow Velocities Before and After the Hydraulic Jump:Upstream of the hydraulic jump, the effective flow velocity includes both the...
86
Design Example: Designing Water Slide01:18

Design Example: Designing Water Slide

230
When designing a water slide, controlling the speed of water flow is crucial for rider safety while maintaining an exciting experience. As water flows down the slide, gravity causes it to accelerate, with its speed at the bottom depending on the height from which it starts. The higher the slide, the more potential energy the water has at the top, which is converted into kinetic energy as it descends, increasing its speed.
Bernoulli's principle determines the water's velocity along the...
230
Electro-mechanical Systems01:19

Electro-mechanical Systems

1.0K
Electromechanical systems are intricate configurations that effectively combine electrical and mechanical elements to achieve a desired outcome. Central to many of these systems is the DC motor, a device that converts electrical energy into mechanical motion, enabling various applications ranging from simple fans to complex robotic mechanisms.
A key component of the DC motor is the armature, a rotating circuit positioned within a magnetic field. As an electric current passes through the...
1.0K
Three-Dimensional Force System:Problem Solving01:30

Three-Dimensional Force System:Problem Solving

696
A three-dimensional force system refers to a scenario in which three forces act simultaneously in three different directions. This type of problem is commonly encountered in physics and engineering, where it is necessary to calculate the resultant force on the system, which can then be used to predict or analyze the behavior of the object or structure under consideration.
To solve a three-dimensional force system, first resolve each force into its respective scalar components. Do this using...
696

您也可能阅读

相关文章

通过共同作者、期刊和引用图与本文相关的文章。

排序
Same author

The role and scope of gamification in education: A scientometric literature review.

Acta psychologica·2025
Same author

An overview of civic engagement tools for rural communities.

Open research Europe·2025
Same author

Seeing is Not Thinking: Testing Capabilities of VR to Promote Perspective-Taking.

IEEE transactions on visualization and computer graphics·2025
Same author

Gamify to persuade: A systematic review of gamified sustainable mobility.

Acta psychologica·2025
Same author

Emotions and interactive tangible tools for math achievement in primary schools.

Frontiers in psychology·2024
Same author

MeetDurian: Can Location-Based Games be Used to Improve COVID-19 Hygiene Habits?

Games and culture·2024
Same journal

Formalising privacy regulations with bigraphs.

Software and systems modeling·2026
Same journal

The MDENet education platform: zero-install directed activities for learning MDE.

Software and systems modeling·2026
Same journal

Diagrammatic physical robot models.

Software and systems modeling·2025
Same journal

Extract, model, refine: improved modelling of program verification tools through data enrichment.

Software and systems modeling·2025
Same journal

Using reactive links to propagate changes across engineering models.

Software and systems modeling·2025
Same journal

What makes life for process mining analysts difficult? A reflection of challenges.

Software and systems modeling·2024
查看所有相关文章

相关实验视频

Updated: Jul 25, 2025

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
13:40

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking

Published on: December 16, 2010

16.8K

游戏化基于模型的工程:PapyGame体验

Antonio Bucchiarone1, Maxime Savary-Leblanc2,3, Xavier Le Pallec2

  • 1Fondazione Bruno Kessler, Trento, Italy.

Software and systems modeling
|June 26, 2023
PubMed
概括
此摘要是机器生成的。

在PapyGame环境中使用游戏机制的游戏化,增强了对基本工程建模技能的学习和培训. 这种方法旨在提高学生和专业人士的抽象和沟通能力.

关键词:
教育教育教育教育教育教育.游戏化就是游戏化.基于模型的工程.论文纸上的纸皮书.

更多相关视频

Measuring Engagement of Spectators of Social Digital Games
14:02

Measuring Engagement of Spectators of Social Digital Games

Published on: July 3, 2021

3.5K
Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function
06:17

Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function

Published on: January 26, 2024

2.0K

相关实验视频

Last Updated: Jul 25, 2025

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
13:40

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking

Published on: December 16, 2010

16.8K
Measuring Engagement of Spectators of Social Digital Games
14:02

Measuring Engagement of Spectators of Social Digital Games

Published on: July 3, 2021

3.5K
Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function
06:17

Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function

Published on: January 26, 2024

2.0K

科学领域:

  • 工程教育 工程教育教育
  • 人与计算机的交互
  • 严的游戏严的游戏

背景情况:

  • 工程建模需要难以训练的技能,如抽象和沟通.
  • 传统的教学方法很难有效地传授这些建模技能.
  • 游戏化提供了一种新的方法,可以在严的环境中增强参与和学习.

研究的目的:

  • 研究将游戏机制集成到模拟任务中,以改善学习和培训.
  • 介绍PapyGame,一个游戏化的环境,旨在支持建模技能的发展.
  • 介绍实施策略,游戏化元素和游戏化建模的概念架构.

主要方法:

  • 开发PapyGame,一个包含游戏元素的游戏化建模环境.
  • 设计一种概念架构,用于在任何建模环境中应用游戏化.
  • 进行用户体验评估,以评估PapyGame对学习的有效性.

主要成果:

  • 成功实施PapyGame,证明了游戏化建模的可行性.
  • 用户体验评估提供了有关游戏化建模对技能获取的好处的数据.
  • 确定了增强游戏化建模作为教育方法的关键挑战和未来方向.

结论:

  • 游戏化建模,如PapyGame所示,显示了提高工程建模技能的教学和学习潜力.
  • 开发的概念架构可以指导游戏化在各种建模环境中的应用.
  • 需要进一步的研究来克服关键的挑战,并优化游戏化建模,以实现有效的教育和培训.