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相关概念视频

Sound as Pressure Waves01:17

Sound as Pressure Waves

2.4K
Sound waves, which are longitudinal waves, can be modeled as the displacement amplitude varying as a function of the spatial and temporal coordinates. As a column of the medium is displaced, its successive columns are also displaced. As the successive displacements differ relatively, a pressure difference with the surrounding pressure is created. The gauge pressure varies across the medium.
The pressure fluctuation depends on the difference in displacements between the successive points in the...
2.4K
Perception of Sound Waves01:01

Perception of Sound Waves

4.5K
The human ear is not equally sensitive to all frequencies in the audible range. It may perceive sound waves with the same pressure but different frequencies as having different loudness. Moreover, the perception of sound waves depends on the health of an individual's ears, which decays with age. The health of one's ears may also be affected by regular exposure to loud noises.
The pitch of a sound depends on the frequency and the pressure amplitude of the source. Two sounds of the same...
4.5K
Echo01:06

Echo

534
The human ear cannot distinguish between two sources of sound if they happen to reach within a specific time interval, typically 0.1 seconds apart. More than this, and they are perceived as separate sources.
Imagine the sound is reflected back to the ears. Assuming that the source is very close to the human, the difference between hearing the two sounds—the emitted sound and the reflected sound—may be more than the minimum time for perceiving distinct sounds. If this is the case,...
534
Intensity and Pressure of Sound Waves01:05

Intensity and Pressure of Sound Waves

1.1K
The intensity of sound waves can be related to displacement and pressure amplitudes by using their wave expressions and the definition of intensity. The critical step to achieve this is to write the power delivered by the particles on the wave as the product of force and velocity and simplify the force per unit area as the pressure. The velocity of the medium's particles can be derived from the displacement.
Unlike the time average of a sinusoidal term, which is zero since it is positive...
1.1K
Sound Waves: Interference00:53

Sound Waves: Interference

3.8K
Sound waves can be modeled either as longitudinal waves, wherein the molecules of the medium oscillate around an equilibrium position, or as pressure waves. When two identical waves from the same source superimpose on each other, the combination of two crests or two troughs results in amplitude reinforcement known as constructive interference. If two identical waves, that are initially in phase, become out of phase because of different path lengths, the combination of crests with troughs...
3.8K
Sound Waves: Resonance01:14

Sound Waves: Resonance

2.6K
Resonance is produced depending on the boundary conditions imposed on a wave. Resonance can be produced in a string under tension with symmetrical boundary conditions (i.e., has a node at each end). A node is defined as a fixed point where the string does not move. The symmetrical boundary conditions result in some frequencies resonating and producing standing waves, while other frequencies interfere destructively. Sound waves can resonate in a hollow tube, and the frequencies of the sound...
2.6K

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相关实验视频

Updated: Jul 18, 2025

Scattering And Absorption of Light in Planetary Regoliths
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Scattering And Absorption of Light in Planetary Regoliths

Published on: July 1, 2019

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基于物理的闪,用于户外声音光化.

Andrea P C Bresciani1, Julien Maillard2, Leandro D de Santana1

  • 1University of Twente, P.O. Box 217, Enschede, 7500 AE, the Netherlands.

The Journal of the Acoustical Society of America
|August 25, 2023
PubMed
概括

用一种新的基于物理学的方法建模了声学闪,或在动荡的空气中声音波动. 这增强了来自飞机和风力轮机等来源的合成声音的真实性.

科学领域:

  • 声学 声学 在声学方面
  • 大气物理学 大气物理学
  • 信号处理 信号处理

背景情况:

  • 大气中的声音传播受到流的影响,导致振幅和相位波动.
  • 这种被称为声学闪的现象影响了合成音频的真实性.
  • 当前的光环化技术可能无法完全解释这些大气效应.

研究的目的:

  • 提出一种基于物理的公式,用于模拟在动荡的大气中声音的日志振幅和相位波动.
  • 提供一种适用于斜和垂直声音传播的方法.
  • 为了增强来自高噪声源的模拟声音的真实性.

主要方法:

  • 使用空间相关函数用于球形波的日志振幅和相位波动.
  • 应用·卡尔曼光谱来模拟大气流.
  • 在大气流模型中使用相似性理论.

主要成果:

  • 开发了一种基于物理的声学闪模型.
  • 该模型成功地模拟了各种场景的动荡大气中的声音传播.
  • 通过音频文件示例证明了对音调和宽带噪声的适用性.

结论:

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  • 拟议的方法准确地模拟声学闪,以实现现实的声音模拟.
  • 这种配方对于改善高噪音源的发声技术具有价值.
  • 这种基于物理学的方法为了解乱空气中的声音传播提供了一个强大的框架.