GamerFit-ASD测试:为自闭症青少年适应基于证据的运动游戏和远程医疗辅导干预措施
Daniel P Hatfield1, Aviva Must2, Winston Kennedy3,4
1Friedman School of Nutrition Science and Policy, Tufts University, Boston, MA, United States.
Frontiers in pediatrics
|September 21, 2023
概括
这项研究适应了一项针对自闭症青少年的远程医疗辅导和游戏计划,发现它是可行的,可访问的和有吸引力的. 进一步的研究将证实它在改善这个人群的身体活动和睡眠方面的有效性.
科学领域:
- 神经科学是一个神经科学.
- 儿科 儿科 儿科
- 医疗卫生技术 技术 技术
背景情况:
- 自闭症青少年因身体活动 (PA) 和睡眠不足而面临健康差异.
- 健康的PA和睡眠对于改善自闭症患者的情绪和功能至关重要.
- 现有的干预措施需要调整以满足自闭症青少年的特定需求.
研究的目的:
- 适应适应性游戏小队 (AGS) 干预措施,适用于10-15岁的自闭症青少年.
- 测试修改干预 (GamerFit-ASD) 的可行性,可访问性和参与度.
- 精确干预,以便进行更大的示范试点研究.
主要方法:
- 跨学科专家将AGS修改为GamerFit-ASD,这是一个为期12周的远程医疗计划.
- 干预包括练习游戏时间表,步骤跟踪,健康指导和教育视频.
- 一项为期4周的beta测试与5个父/子二合体进行,涉及退出调查和采访,以收集数据.
主要成果:
- 参与者 (n=5,年龄10-14岁) 参加了辅导课程并完成了练习游戏,平均每周50分钟.
- 孩子们发现教练是有趣的,运动是积极和有趣的,教练是有帮助的.
- 家长报告了高可行性和重视灵活性;为了减少脚本化和增强自闭症特异性内容,进行了调整.
结论:
- 适应的远程医疗辅导和游戏干预 (GamerFit-ASD) 对自闭症青少年来说是可行的,可访问的和有吸引力的.
- 需要对更大,多样化的样本和严格的设计进行进一步的研究,以确定有效性.
- 这种干预措施有望改善自闭症青少年的PA和睡眠.
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