游戏化的有效性和选择适当的教学方法的创造力:学生的观点
1Center for the Liberal Arts, College of General Education, National Kaohsiung University of Science and Technology, Taiwan.
Heliyon
|October 2, 2023
概括
游戏化和多样化的教学方法提高了大学生的创造力,协作和沟通技巧. 学生发现游戏化激励,曼达拉思维,SCAMPER和气球比赛被证明是最有效的特定学习目标.
科学领域:
- 教育心理学教育心理学
- 高等教育教学的教学.
背景情况:
- 复杂的学习目标往往需要结合多种教学策略.
- 游戏化是一种提高学生参与度和学习成果的潜在策略.
- 有限的研究存在于游戏化和各种教学方法对学生技能发展的综合影响从他们的角度.
研究的目的:
- 研究将游戏化与六种不同的教学方法整合在一起对大学生创造力,协作和沟通技能的影响.
- 在创意和创新课程中确定学生喜欢和认为最有效的教学方法,以实现特定的学习目标.
主要方法:
- 在大学课程中与六种提高创造力的教学方法一起实施游戏化.
- 使用分析层次流程 (AHP) 来分析学生对教学方法的有效性.
- 数据收集发生在2021年11月和12月.
主要成果:
- 学生报告说,游戏化对他们的学习动机,态度和兴趣产生了积极的影响.
- 游戏化和综合教学方法被认为可以增强创造力,协作和沟通技巧.
- 曼达拉思维被认为是实现整体课程目标的最有效方法.
结论:
- 游戏化和多样化的教学方法的结合可以有效地提高学生的关键技能.
- 特定的教学方法对于不同的学习目标 (创造力,协作,沟通) 显示出不同的有效性.
- 研究结果为设计课程的教育工作者提供了宝贵的见解,以优化学生技能发展和实现特定的学习成果.
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