为神经障碍儿童提供游戏化治疗处方应用程序的混合方法可行性研究
Rowan W Johnson1,2, Becky K White3,4, Noula Gibson1,5
1Curtin School of Allied Health, Curtin University, Perth, Australia.
Physical & occupational therapy in pediatrics
|October 10, 2023
概括
作为职业治疗,物理治疗和语言病理学的游戏化工具,Zingo应用程序显示了神经障碍儿童的可行性. 它展示了作为完成家庭和学校治疗计划的激励因素的潜力.
科学领域:
- 儿科康复儿童康复中心
- 数字健康干预措施 数字健康干预措施
- 神经发育障碍 神经发育障碍
背景情况:
- 患有神经障碍的儿童通常需要在家中和学校提供一致的治疗 (职业治疗,物理治疗,语言病理学).
- 传统治疗方案在坚持和参与方面可能面临挑战.
- 游戏化的数字平台为改善治疗提供了潜在的解决方案.
研究的目的:
- 为了确定Zingo应用程序的可行性,一个游戏化的治疗处方应用程序.
- 评估应用程序是否适合为神经障碍儿童提供学校和家庭治疗计划.
- 为了评估用户的坚持,参与度,应用程序质量和用户体验.
主要方法:
- 一项混合方法可行性研究,涉及8名神经障碍儿童,他们的父母,治疗师和教师.
- 参与者使用Zingo应用程序进行了为期4周的个性化治疗计划,由他们通常的治疗师处方.
- 数据通过定量指标 (依附度,参与度指数,应用程序评分) 和面试的定性主题分析收集.
主要成果:
- 治疗计划的平均坚持率为58.0% (SD 27.2).
- 综合参与度指数 (EI) 得分为74.4% (SD 11.7),与其他研究相比较有利.
- 父母 (4.6/5),教师 (4.6/5),和治疗师 (4.4/5) 报告了应用程序质量的高评分.
- 主题分析确定了"应用程序作为激励因素"作为主要主题.
结论:
- Zingo应用程序是为神经障碍儿童提供家庭和学校治疗计划的可行工具.
- 发现该应用程序有助于激励儿童完成他们的处方治疗计划.
- 研究结果表明,数字游戏化解决方案可以支持儿科神经康复.
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