关于游戏化元素对越南学生学习有效性的影响的数据集
Bang Nguyen-Viet1, Bac Nguyen-Viet1, Cuong Nguyen-Duy1
1University of Economics Ho Chi Minh City, Vietnam.
Data in brief
|November 15, 2023
概括
游戏化显著提高了大学和研究生学习的有效性. 这项研究探讨了它对越南的影响,为教育工作者和研究人员提供了改善教育策略的见解.
科学领域:
- 教育技术的教育技术
- 高等教育教学的教学.
背景情况:
- 提高学习效率是大学面临的一个关键挑战.
- 技术整合推动了各种各样的教育方法.
- 游戏化是现代教育中一个突出的创新策略.
研究的目的:
- 检查游戏化对大学和研究生学习有效性的影响.
- 为教育经理和讲师提供有关游戏化影响的数据.
- 引导研究人员探索游戏化元素及其调解作用.
主要方法:
- 利用来自越南大学和研究生之前研究的基于问卷数据.
- 在数据分析中包括了参与者的人口统计数据.
- 使用Excel和SmartPls 4.0软件进行数据分析.
主要成果:
- 这项研究分析了游戏化对学生学习成果的影响.
- 人口数据为游戏化影响分析提供了背景.
- 统计软件有助于对收集的数据进行全面评估.
结论:
- 游戏化为提高高等教育学习效率提供了一个可行的策略.
- 调查结果可以为大学的教育政策和实践提供信息.
- 建议进一步研究特定的游戏化元素,以优化学生的学习.
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