基于棋盘游戏的干预措施,以改善农村学校的执行功能和学术技能:一个随机对照试验
Nuria Vita-Barrull1, Verónica Estrada-Plana1, Jaume March-Llanes1
1Department of Psychology, University of Lleida, Lleida, Spain.
Trends in neuroscience and education
|December 4, 2023
概括
与普通课程相比,桌面游戏显著提高了儿童的认知灵活性和微积分技能. 这种引人入胜的方法为改善教育环境中的执行功能和学术表现提供了强大的工具.
科学领域:
- 教育心理学教育心理学
- 认知科学 认知科学
- 神经科学是一个神经科学.
背景情况:
- 执行职能对于学术成功至关重要.
- 传统的课堂方法可能无法最佳地培养这些技能.
- 桌面游戏为认知训练提供了一个潜在的有吸引力的替代方案.
研究的目的:
- 调查棋盘游戏对儿童执行功能和学术技能的影响.
- 为了比较棋盘游戏干预措施与普通课堂教学的有效性.
主要方法:
- 一项随机对照试验与99名来自农村学校的儿童进行.
- 参与者被分配到一个棋盘游戏干预组 (n=51) 或一个控制组 (n=48).
- 干预涉及12个会议的棋盘游戏玩超过6周.
主要成果:
- 棋盘游戏组在认知灵活性方面显著改善 (p=.01,d=0.76).
- 两个小组在学术任务中都有所改善,但棋盘游戏小组在微积分方面表现出更大的改善 (p=.00,d=2.19).
结论:
- 桌面游戏可以成为一种有效的认知训练方法,提高学术技能.
- 将棋牌游戏纳入课程可能同传统教学方法一样有效,甚至更有效.
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