打击的游戏:最佳和转换策略算法与模拟和应用程序
David Iheke Okorie1,2,3,4,5, Joel Miworse Gnatchiglo5
1Hangzhou City University (HZCU), Hangzhou, China.
Heliyon
|December 25, 2023
概括
本研究引入了算法来管理与非理性玩家的连续游戏中的移动优势. 贝塔限量总和 (BLS) 战略模型提供了最佳的解决方案,适用于通过合作来管理环境资源.
科学领域:
- 游戏理论 游戏理论
- 决策科学 决策科学 决策科学
- 资源经济学 资源经济学
背景情况:
- 顺序游戏中的战略决策假设玩家的理性,以获得最佳的回报.
- 观察到的玩家行为的非理性和不连续性导致了次优结果.
- 相信对手的理性影响了玩家的战略努力.
研究的目的:
- 开发算法来转换或维持与非理性玩家的连续游戏中的移动优势.
- 使用Beta限制和 (BLS) 模型呈现最佳策略算法.
- 探索资源经济学的应用,特别是环境资源管理.
主要方法:
- 开发转换策略算法.
- 基于Beta限制和 (BLS) 模型开发最佳策略算法.
- 利用的游戏进行模拟练习.
主要成果:
- 贝塔限制和 (BLS) 策略模型被证明是有限顺序游戏的最佳解决方案.
- 转换和最佳策略算法有效地管理非理性下的移动优势.
- 模拟证实了BLS模型的有效性.
结论:
- 开发的算法为非理性游戏中的战略决策提供了一个框架.
- BLS模型为连续游戏和资源管理提供了最佳的方法.
- 合作战略对于维护共同的环境资源作为公共产品至关重要.
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