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分布式动态事件触发共识协议一般线性多代理系统没有准确的系统信息
IEEE transactions on cybernetics
|January 23, 2024
概括
本研究介绍了使用不准确的代理模型的多代理系统 (MAS) 的分布式动态事件触发共识 (DETC) 协议. 这种新的方法降低了计算成本和通信,确保了没有Zeno行为的共识融合.
科学领域:
- 控制理论 控制理论
- 系统工程 系统工程
- 分布式计算 (Distributed Computing) 是一种分布式计算.
背景情况:
- 多代理系统 (MAS) 中的共识控制对于协调行为至关重要.
- 准确的代理模型通常无法在现实世界的分布式系统中获得.
- 事件触发的控制策略旨在减少通信和计算开销.
研究的目的:
- 开发一个分布式动态事件触发共识 (DETC) 协议,用于MAS与不准确的代理模型.
- 为了降低MASS中的计算成本和通信负载.
- 为了确保共识的融合,避免Zeno行为.
主要方法:
- 设计一种新的触发错误,用于基于事件的控制.
- 开发一个分布式动态事件触发共识 (DETC) 协议,用于在二位图上的一般线性动态.
- 将混合触发值与弹性函数集成在一起,以扩大事件间隔.
- 按需访问邻近的代理状态以触发和控制更新.
主要成果:
- 显著降低计算成本,特别是对于具有高维系统矩阵的MAS.
- 通过按需共享状态来保护通信资源.
- 理论验证共识的趋同和排除Zeno行为.
- 通过模拟,证明了DETC协议的有效性.
结论:
- 拟议的DETC协议有效地在MAS中达成共识,即使使用不准确的剂型模型.
- 事件触发方法通过减少计算和通信来提高效率.
- 该方法对于现实世界的实施来说是强大而实用的.
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