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相关概念视频

Cognitive Learning01:21

Cognitive Learning

243
Cognitive learning is based on purposive behavior, incidental learning, and insight learning.
E. C. Tolman's theory of purposive behavior emphasizes that much behavior is goal-directed. He argued that to understand behavior, we must look at the entire sequence of actions leading to a goal. For instance, high school students study hard, not just due to past reinforcement but also to achieve the goal of getting into a good college.
Tolman introduced the idea that behavior is influenced by...
243
Critical Thinking01:19

Critical Thinking

104
Critical thinking involves reflective and productive thinking and the evaluation of evidence. Critical thinkers seek to understand the deeper meaning of ideas, question assumptions, and make independent decisions about what to believe or do. Scientists, for instance, are often critical thinkers. Critical thinking also requires humility about what we know and don't know and the motivation to look beyond the obvious. It is essential for effective problem-solving.
Colleges and universities are...
104

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相关实验视频

Updated: Jul 4, 2025

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
13:40

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking

Published on: December 16, 2010

16.7K

破解代码:在生理学教育中使用教育游戏来进行高级思维.

Joel Roberts1, Lise A Johnson2, Jonathan P Dyhr3

  • 1Master of Science in Biomedical Sciences Program, Rocky Vista University, Englewood, Colorado, United States.

Advances in physiology education
|February 8, 2024
PubMed
概括
此摘要是机器生成的。

使用Codenames的教育游戏增强了生理学学习. 这种有趣的,适应性的活动促进了学生在各个学术水平的积极参与和更高层次的思维技能.

关键词:
积极学习是积极学习.教育游戏教育游戏游戏化的游戏化交织在一起的交叉叶子.这是一种元认知 (metacognition).

更多相关视频

Assessing the Multiple Dimensions of Engagement to Characterize Learning: A Neurophysiological Perspective
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Utilizing Electroencephalography Measurements for Comparison of Task-Specific Neural Efficiencies: Spatial Intelligence Tasks
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Utilizing Electroencephalography Measurements for Comparison of Task-Specific Neural Efficiencies: Spatial Intelligence Tasks

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相关实验视频

Last Updated: Jul 4, 2025

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
13:40

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking

Published on: December 16, 2010

16.7K
Assessing the Multiple Dimensions of Engagement to Characterize Learning: A Neurophysiological Perspective
13:57

Assessing the Multiple Dimensions of Engagement to Characterize Learning: A Neurophysiological Perspective

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12.5K
Utilizing Electroencephalography Measurements for Comparison of Task-Specific Neural Efficiencies: Spatial Intelligence Tasks
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科学领域:

  • 生理学教育生理学教育
  • 教育心理学教育心理学
  • 基于游戏的学习.

背景情况:

  • 生理学学习需要整合来自不同科学领域的知识.
  • 积极学习和回忆等有效的学习策略对于更高层次的思维至关重要.
  • 对于教师和学生来说,实施这些策略可能具有挑战性.

研究的目的:

  • 为生理学教育提供一个可适应的Codenames游戏.
  • 评估教育游戏对学生参与和学习成果的影响.
  • 为教练提供一个易于实施的工具.

主要方法:

  • 在生理学课堂中实施了Codenames棋牌游戏的改编.
  • 在本科和研究生健康相关课程中进行了干预后的学生调查.
  • 活动的重点是回忆,应用和评估生理学概念.

主要成果:

  • 代号活动积极地让学生参与学习生理学.
  • 学生表现出更高层次的,整合性思维,无论学术水平.
  • 游戏被参与者视为有趣,有吸引力和具有挑战性的游戏.

结论:

  • 教育游戏,特别是Codenames,是提高生理学教育的有效方法.
  • 这种方法促进了积极的学习和更高阶的认知技能.
  • 游戏是多功能,很容易实现面对面或在线与最小的准备.