在虚拟现实中进行的感官分析中对情绪参与的自我评估经验
Abdul Hannan Bin Zulkarnain1, Xu Cao1, Zoltán Kókai1
1Institute of Food Science and Technology, Hungarian University of Agriculture and Life Sciences, Villányi út. 29-31, H-1118 Budapest, Hungary.
Foods (Basel, Switzerland)
|February 10, 2024
概括
虚拟现实 (VR) 感官分析增强了情感体验,增加了积极的影响,减少了负面影响. 需要进一步的研究来探索在VR环境中的积极和消极影响表 (PANAS).
科学领域:
- 心理学 心理学 心理学
- 感官科学 感官科学
- 人与计算机的交互
背景情况:
- 虚拟现实 (VR) 越来越多地被用于各种领域,包括卫生专业教育,心理学和消费者研究.
- 虚拟现实中的感官分析采用沉浸式,交互式和多感官环境来评估感知和情绪反应.
- 积极和消极影响表 (PANAS) 是衡量情绪状态的标准工具.
研究的目的:
- 在VR感官分析期间调查自我评估的情感参与.
- 确定VR感官评估对参与者的情绪状态的影响.
- 探索PANAS在VR感官分析环境中的应用.
主要方法:
- 文学综合研究VR对情绪状态和情绪诱导的影响.
- 使用积极和消极影响表 (PANAS) 分析自我评估的情绪参与.
- 检查VR感官评估如何影响情绪状态和随后的评估.
主要成果:
- 虚拟现实感官分析似乎增加了积极的情感状态,并减少了负面的情感状态.
- 这项研究强调了VR在引起独特情绪反应方面的潜力.
- 初步发现表明VR感官体验期间情绪状态的积极转变.
结论:
- 虚拟现实感官分析在调节情绪状态方面显示出有前途,趋势是增加积极影响.
- PANAS和VR感官分析之间的关系需要进一步深入研究.
- 为了充分了解PANAS在VR环境中评估情绪的实用性,需要进行额外的研究.
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