ASMNet:为3D人类运动生成提供动作和风格条件下的运动生成网络
Zongying Li1, Yong Wang1, Xin Du1
1School of Artificial Intelligence, Chongqing University of Technology, Chongqing, China.
本研究介绍了ASMNet,这是一个用于通过特定行动和风格生成人类运动的新型网络. ASMNet有效地捕捉动作特征并注入风格,优于现有方法.
科学领域:
- 计算机视觉 计算机视觉
- 人工智能的人工智能
- 人类运动分析分析
背景情况:
- 人类运动生成研究面临着风格多样性和有限的风格特定数据的挑战.
- 不同的情绪状态 (例如,快乐,悲伤) 显著改变人类运动,但捕捉这些细微差别是困难的.
研究的目的:
- 提出ASMNet (动作和风格条件下的运动生成网络),用于生成符合动作标签和风格特征的人类运动序列.
- 通过开发一个强大的生成模型来解决风格条件运动数据的局限性.
主要方法:
- 设计了一个时空提取器,有效地从人类运动序列中捕获运动特征.
- 利用自适应实例规范化层,将所需的风格信息注入到生成的运动中.
- 开发了一个动作和风格条件下的生成网络 (ASMNet).
主要成果:
- 生成的人类运动序列表明符合指定的行动标签和风格属性.
- ASMNet取得的结果与最先进的方法相美.
- 在评估产生的动作时,观察到大量的定量和质量优势.
结论:
- ASMNet成功地通过动作和风格控制来生成人类运动,克服了数据限制.
- 拟议的时空提取器和自适应实例规范化对于样式注入是有效的.
- 该模型显示了对于需要细微和时尚精确的人类运动生成的应用程序的巨大潜力.
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