基于移动游戏的干预措施提高儿童安全的影响:随机对照试验
Rosa S Wong1, Keith T S Tung2, Frederick K W Ho3
1Department of Special Education and Counselling, The Education University of Hong Kong, Hong Kong, China (Hong Kong).
Journal of medical Internet research
|February 14, 2024
概括
玩安全城市手机游戏提高了儿童的安全知识,并减少了不安全的行为和内化问题. 这个严的游戏显示了技术驱动的安全教育和儿童伤害预防的潜力.
科学领域:
- 儿童心理学 儿童心理学
- 健康教育 技术 技术
- 严的游戏研究 严重的游戏研究
背景情况:
- 严的游戏在健康教育方面表现有前途,但它们对儿童心理社会福祉的影响尚未得到充分研究.
- 现有研究尚未广泛探讨基于数字游戏的干预措施对儿童一般心理社会结果的影响.
研究的目的:
- 评估一款移动游戏,安全城市,旨在为香港儿童提供安全教育.
- 评估游戏对儿童安全知识,行为和心理社会福祉的影响.
主要方法:
- 一个随机对照试验,涉及340名儿童 (4-6年级) 在香港.
- 干预组玩了安全城市手机游戏4周;对照组收到了安全手册.
- 安全知识,行为和心理社会问题在基线,干预后1个月和3个月被评估.
主要成果:
- 3个月后,对安全城市游戏的更高参与度与改善的安全行为和减少内化问题的相关性.
- 干预后1个月和3个月,在特定的小游戏中的表现预测了增强的安全知识.
- 在游戏干预和书籍对照组之间没有发现任何显著的整体平均差异.
结论:
- 安全城市手机游戏展示了提高儿童安全知识和减少负面心理社会结果的潜力.
- 调查结果支持使用严的游戏作为安全教育和伤害预防的有效,技术驱动的工具.
- 基于移动游戏的干预措施可以在教育环境中积极影响儿童的心理和社会福祉.
关键词:
有关RCT的RCT是什么孩子孩子孩子孩子孩子孩子孩子们的孩子们的孩子们的孩子们.有控制的临床试验.控制试验是对受控试验的研究.危险 危险 危险 危险 危险游戏 游戏 游戏 游戏游戏 游戏 游戏 游戏游戏化的游戏化游戏化的游戏化在 Gamify 里面,我们可以使用 gamify.游戏 游戏 游戏 游戏 游戏危险的危险性 危险的危险性危险 危险 危险 危险 危险伤害的伤害伤害的伤害.伤害伤害伤害伤害伤害伤害伤害伤害伤害伤害预防伤害预防移动游戏手机游戏手机电话手机电话手机电话儿科 儿科 儿科儿科 儿科 儿科 儿科随机的,随机的,随机的,随机的,随机的在安全方面,安全是安全的.安全教育安全教育无意中造成的伤害.年轻人年轻人年轻人年轻人年轻人年轻人相关概念视频
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