在老虎机博期间的强化后暂停被沉浸式沉浸调节
W Spencer Murch1,2, Mario A Ferrari2, Luke Clark2,3
1Department of Sociology & Anthropology, Concordia University, Montreal, QC, Canada.
概括
徒在获胜后表现出强化后暂停 (PRP),对于更加沉浸的玩家来说,暂停时间更长. 在电子博中看到的这种效应,突显了对游戏内强化敏感性.
科学领域:
- 行为心理学 行为心理学
- 认知科学 认知科学
- 博研究研究 博研究
背景情况:
- 后强化暂停 (PRP) 是操作条件的记录效应,在奖励消耗后响应延迟增加.
- 在人类电子博中观察到类似的效应,特别是在随机增强计划中.
- 了解人类PRP效应的调节者对于将实验室发现与真实世界的博行为联系起来至关重要.
研究的目的:
- 在老虎机博中识别人类PRP效应的调节者.
- 调查结果类型 (胜利,损失伪装为胜利[LDWs],奖金特征) 和博沉浸是否影响PRP大小.
- 为了测试这种假设,即博沉浸会缓和PRP效应.
主要方法:
- 53名经验丰富的老虎机用户参加了为期20分钟的真实老虎机游戏会.
- 旋转启动延迟 (SIL),每次投注启动前的时间延迟,被测量为依赖变量.
- 一个线性模型,在未见的数据上得到验证,对结果类型,沉浸和它们的相互作用进行了SIL回归,并使用双强的LASSO调整回归来控制共变量.
主要成果:
- 积极增强的结果 (胜利,LDW,奖金旋转) 与损失相比,引发了明显更长的SIL,证实了PRP效应.
- 沉浸于博并没有直接预测响应延迟.
- 结果类型 (胜利和LDWs) 和沉浸之间的相互作用显示,更沉浸的参与者表现出更高的PRP.
结论:
- 该研究证实了电子老虎机博中后加强暂停 (PRP) 的存在.
- 博沉浸显著缓解PRP效应,沉浸程度更高导致赢后停顿时间更长和LDWs.
- 研究结果表明,沉浸式徒对游戏内增强仍然敏感,这挑战了一些普遍存在的理论解释.
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