艺术,雄心壮志和游戏玩法之间的问题空间:媒介,以及游戏中难题和游戏玩法的问题
Katarzyna Marak1, Miłosz Markocki2, Krzysztof Chmielewski2
1Uniwersytet Mikolaja Kopernika w Toruniu, Torun, Kuyavian-Pomeranian Voivodeship, 87-100, Poland.
F1000Research
|March 4, 2024
概括
投机性数字游戏可以探索严的主题,但游戏挑战可能会阻碍艺术野心. 分析"The Medium"揭示了游戏设计如何与玩家对敏感主题的期望发生冲突.
科学领域:
- 数字人文学科 数字人文学科
- 游戏研究 游戏研究
- 媒体理论 媒体理论
背景情况:
- 投机性数字游戏为敏感主题的象征性表现提供了独特的平台.
- 游戏创作者经常在这个媒介中寻求雄心勃勃的艺术项目.
- 游戏文本的特异性在通过游戏实现这些艺术目标方面提出了挑战.
研究的目的:
- 识别和检查涉及严重主题的投机性数字游戏中的问题.
- 分析游戏机制如何与敏感主题发生冲突.
- 探索设计师的意图和玩家的解释之间的差距,在处理深层次主题的游戏中.
主要方法:
- 数字游戏"The Medium" (2021) 的案例研究分析.
- 检查游戏的结构,游戏玩法和讲故事的工具.
- 专注于游戏设计和玩家接待之间的相互作用.
主要成果:
- 这篇文章强调了投机游戏的艺术野心与游戏介质的局限性之间的紧张关系.
- "媒介"作为一个例子,游戏挑战可能会阻止严主题的充分实现.
- 设计师的预期体验和玩家的实际解释之间可能存在很大的差距.
结论:
- 在数字游戏中,成功地将敏感主题与引人入胜的游戏玩法相结合,仍然是一个复杂的挑战.
- 了解玩家的期望和解释对于处理深层次主题的游戏至关重要.
- 需要进一步研究在严游戏中平衡艺术意图与互动体验.
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