ProtoColVR:为多学科团队提供VR培训模拟器的需求收集和协作快速原型设计
IEEE transactions on visualization and computer graphics
|March 4, 2024
概括
ProtoColVR为虚拟现实 (VR) 培训模拟器开发提供了一个新的方法和插件. 这种方法简化了要求收集和快速原型设计,以创建有效的VR模拟.
科学领域:
- 虚拟现实 虚拟现实 虚拟现实
- 人与计算机的交互
- 模拟技术的模拟技术
背景情况:
- 开发有效的虚拟现实 (VR) 培训模拟器需要强大的方法来收集要求和快速原型.
- 现有的流程可能耗时,并且可能无法在整个设计和开发生命周期中完全整合利益相关者的反.
- 多学科团队之间的代开发和协作对于成功创建模拟器至关重要.
研究的目的:
- 引入ProtoColVR,这是一个新的方法和插件,用于VR训练模拟器的协作需求收集和快速原型设计.
- 为VR模拟开发提供使用可访问的开源工具提供参考实现.
- 增强通信和简化VR培训模拟器项目中的代开发过程.
主要方法:
- 开发了一种方法,将当前技术和利益相关者的参与整合到多个设计和开发代中.
- 使用开源工具 (Twine) 和自由可用的环境 (Unity) 进行参考实现.
- 在开发 Jam 环境中测试了 ProtoColVR 方法和插件,与医院和海军合作.
主要成果:
- 证明了在多学科团队中创建功能VR训练模拟器原型的能力.
- 观察到不同角色 (例如设计师,开发人员,最终用户) 之间加强了沟通和协作.
- 简化了需求收集流程,并改善了对虚拟化环境的理解.
结论:
- ProtoColVR为VR训练模拟器的代开发提供了一个有效的框架.
- 该方法促进了协作,并提高了需求收集和原型设计阶段的效率.
- 开源工具的使用使VR模拟开发更容易获得.
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