障碍和康复:数字游戏的悖论和脆弱性
T Darvenkumar1, W Christopher Rajasekaran1
1Department of English, Vellore Institute of Technology, Vellore, Tamil Nadu, India.
Journal of education and health promotion
|April 1, 2024
概括
过度的数字游戏会损害心理健康,导致精神障碍和自杀念头. 本研究强调了这些风险,并提出了为更安全的游戏实践提供预防措施.
科学领域:
- 数字健康数字健康
- 心理学 心理学 心理学
- 社会学 社会学 社会学
背景情况:
- 数字游戏对心理和身体健康产生双重影响.
- 在大流行期间,在线课程的兴起加剧了游戏障碍和自杀.
- 存在一种悖论,即教育性在线游戏也可能带来风险.
研究的目的:
- 探索数字游戏的好处和风险的悖论.
- 识别与游戏障碍相关的漏洞.
- 提出预防游戏障碍的安全措施.
主要方法:
- 定性研究方法.
- 探索和话语分析. 探索和话语分析.
- 对二次来源和现实事件的文字解释.
主要成果:
- 数字游戏对心理和身体健康有有益和有害的影响.
- 游戏障碍与心理健康问题和自杀有关.
- 预防措施对于减轻负面影响至关重要.
结论:
- 过度玩游戏障碍会导致焦虑,抑郁和自杀念头.
- 监控,控制使用,教育玩家是必不可少的.
- 对数字游戏的优缺点进行适当的教育可以减少自杀.
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