严的游戏不仅仅是游戏
Santiago de Matos Lima1, Paula Otero1
1Department of Health Informatics, Hospital Italiano de Buenos Aires, City of Buenos Aires, Argentina.
Archivos argentinos de pediatria
|April 3, 2024
概括
严的游戏 (SG) 或教育游戏,将娱乐与儿童的健康教育相结合. 高质量,精心设计的SG可以改善治疗坚持,减少焦虑,并提高儿科患者的发育技能.
科学领域:
- 儿科医疗保健 儿科医疗保健
- 基于游戏的学习
- 健康教育 技术 技术
背景情况:
- 严的游戏 (SG) 将娱乐与教育目标相结合.
- 在儿科中,SG用于健康教育,行为促进和治疗.
- 现有研究表明,SG对治疗坚持,减少焦虑和技能发展有好处.
研究的目的:
- 探索严重游戏在儿科医疗保健中的作用和影响.
- 突出SG在改善儿童健康结果方面的潜力.
- 强调在儿科环境中成功实施SG的关键因素.
主要方法:
- 对儿科医疗保健中严游戏现有文献的审查.
- 对SG应用在教育儿童关于健康问题的分析.
- 检查SG在促进健康行为和提供治疗方面的有效性.
主要成果:
- 严的游戏证明了提高患有慢性疾病的儿童遵守治疗的有效性.
- 已经证明,SG在接受医疗手术的儿科患者中有效降低了焦虑.
- 这些游戏刺激了关键的认知,情感和精神运动技能的发展.
结论:
- 严重游戏在儿科的成功取决于游戏的质量和设计.
- 清晰的目标和针对患者的具体调整对于有效的总体效应实施至关重要.
- 严的游戏为优化儿科医疗保健和患者参与提供了一个有希望的途径.
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