社会性和视频游戏玩法:大规模多人在线角色扮演游戏与其他游戏游戏对比
Cédric Plessis1, Alain Guerrien1, Emin Altintas1
1University Lille, ULR 4072 - PSITEC - Psychologie : Interactions, Temps, Émotions, Cognition, 59000 Lille, France.
L'Encephale
|April 5, 2024
概括
社会性预测所有玩家的社会焦虑和互联网游戏障碍 (IGD) 强度. 这种人格特质,特别是在大规模多人在线角色扮演游戏 (MMORPG) 中,是IGD发展的关键因素.
科学领域:
- 心理学 心理学 心理学
- 精神病学是一个精神病学.
- 行为科学 行为科学
背景情况:
- 互联网游戏障碍 (IGD) 与各种精神疾病有关.
- 研究往往侧重于大规模多人在线角色扮演游戏 (MMORPG) 由于其社会方面.
- 社会性,一种性格特征,涉及强烈需要社会认可,与人际关系压力下的抑郁症有关.
研究的目的:
- 为了比较MMORPG玩家与其他游戏类型的玩家之间的社会性,社会焦虑和抑郁症.
- 研究社会性作为IGD的预测因素,特别是在MMORPG玩家中.
主要方法:
- 从在线论坛中招募的233名法国电子游戏玩家填写了调查问卷.
- 使用经过验证的尺度评估抑郁症,社会焦虑,IGD强度,社会性和自主性.
主要成果:
- 与其他游戏类型玩家相比,MMORPG玩家表现出更高的心理痛苦.
- 社会性,而不是自主性,预测了所有参与者的社会焦虑和IGD强度.
- 社会性和抑郁症显著预测IGD强度仅在MMORPG玩家中.
结论:
- 社会维度对MMORPG玩家至关重要,也是他们IGD的主要预测因素.
- 社会特异性成为理解和潜在治疗IGD的重要个性因素,特别是在MMORPG环境中.
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