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相关概念视频

Self-Schemas02:16

Self-Schemas

31.1K
In general, a schema is a mental construct consisting of a cluster or collection of related concepts (Bartlett, 1932). There are many different types of schemata, and they all have one thing in common: schemata are a method of organizing information that allows the brain to work more efficiently. When a schema is activated, the brain makes immediate assumptions about the person or object being observed.
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The Nativist Approach01:21

The Nativist Approach

46
The nativist approach to infant cognitive development proposes that infants are born with inherent knowledge structures that allow them to interpret the world almost immediately. This perspective contrasts with earlier developmental theories, such as those proposed by Jean Piaget, which emphasized a more gradual acquisition of cognitive abilities through interaction with the environment. One key concept in this approach is object permanence — the understanding that objects continue to...
46
Schemas01:42

Schemas

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A schema is a mental construct consisting of a cluster or collection of related concepts (Bartlett, 1932). There are many different types of schemata, and they all have one thing in common: schemata are a method of organizing information that allows the brain to work more efficiently. When a schema is activated, the brain makes immediate assumptions about the person or object being observed.
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Hindsight Biases01:12

Hindsight Biases

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Hindsight bias leads you to believe that the event you just experienced was predictable, even though it really wasn’t. In other words, you knew all along that things would turn out the way they did. Can you relate this to the phrase "Hindsight is 20/20" now? 
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The Anchoring-and-Adjustment Heuristic01:25

The Anchoring-and-Adjustment Heuristic

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In order to make good decisions, we use our knowledge and our reasoning. Often, this knowledge and reasoning is sound and solid. However, sometimes, we are swayed by biases or by others manipulating a situation. For example, let’s say you and three friends wanted to rent a house and had a combined target budget of $1,600. The realtor shows you only very run-down houses for $1,600 and then shows you a very nice house for $2,000. Might you ask each person to pay more in rent to get the...
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Cognitive Learning01:21

Cognitive Learning

239
Cognitive learning is based on purposive behavior, incidental learning, and insight learning.
E. C. Tolman's theory of purposive behavior emphasizes that much behavior is goal-directed. He argued that to understand behavior, we must look at the entire sequence of actions leading to a goal. For instance, high school students study hard, not just due to past reinforcement but also to achieve the goal of getting into a good college.
Tolman introduced the idea that behavior is influenced by...
239

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相关实验视频

Updated: Jun 28, 2025

Modeling the Functional Network for Spatial Navigation in the Human Brain
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Modeling the Functional Network for Spatial Navigation in the Human Brain

Published on: October 13, 2023

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知识网络导航的个人差异.

Manran Zhu1,2, Taha Yasseri3,4, János Kertész5

  • 1Department of Network and Data Science, Central European University, 1100, Vienna, Austria. Zhu_Manran@phd.ceu.edu.

Scientific reports
|April 9, 2024
PubMed
概括
此摘要是机器生成的。

了解人们如何浏览在线信息是关键. 这项研究发现,年龄和多语言影响知识导航,时间压力提高了性能,显示了性别差异.

关键词:
人类导航人类导航知识网络是知识网络.在线实验在线实验.在线游戏游戏在线游戏.维基百科 维基百科

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Practical Methodology of Cognitive Tasks Within a Navigational Assessment
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Practical Methodology of Cognitive Tasks Within a Navigational Assessment

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A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants
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相关实验视频

Last Updated: Jun 28, 2025

Modeling the Functional Network for Spatial Navigation in the Human Brain
05:55

Modeling the Functional Network for Spatial Navigation in the Human Brain

Published on: October 13, 2023

1.1K
Practical Methodology of Cognitive Tasks Within a Navigational Assessment
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Practical Methodology of Cognitive Tasks Within a Navigational Assessment

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A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants
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A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants

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科学领域:

  • 人与计算机的交互
  • 认知科学 认知科学
  • 信息科学 信息科学 信息科学

背景情况:

  • 越来越多的在线数据需要有效的网络导航策略.
  • 空间导航中的个体差异是已知的,但知识空间导航差异的理解较少.
  • 弥合这一差距对于设计可访问的数字环境至关重要.

研究的目的:

  • 调查影响个人在空间导航知识差异的因素.
  • 检查年龄,多语言和时间限制对导航性能的影响.
  • 探索路线寻找成功与探索能力之间的关系.

主要方法:

  • 一个涉及维基百科导航游戏的在线实验.
  • 参与者填写了个人信息问卷.
  • 分析与人口统计和认知因素相关联的导航性能数据.

主要成果:

  • 发现年龄与知识空间导航性能有负相关性.
  • 多语言主义对导航性能产生了积极的影响.
  • 在时间压力下,表现比试验更好,男性表现优于女性,与非定时条件不同.
  • 成功的路线寻找与创新的路线探索没有很强的相关性.

结论:

  • 年龄,多语言和时间限制是知识空间导航的重要因素.
  • 了解这些变量对于优化网页导航设计至关重要.
  • 未来的研究应该考虑这些人口和情境因素.