Jove
Visualize
联系我们
JoVE
x logofacebook logolinkedin logoyoutube logo
关于 JoVE
概览领导团队博客JoVE 帮助中心
作者
出版流程编辑委员会范围与政策同行评审常见问题投稿
图书馆员
用户评价订阅访问资源图书馆顾问委员会常见问题
研究
JoVE JournalMethods CollectionsJoVE Encyclopedia of Experiments存档
教育
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab Manual教师资源中心教师网站
使用条款与条件
隐私政策
政策

相关概念视频

您也可能阅读

相关文章

通过共同作者、期刊和引用图与本文相关的文章。

排序
Same author

A markerless, real-time, augmented reality-based surgical navigation system for neurosurgical biopsies.

Acta neurochirurgica·2026
Same author

Publisher Correction: Lingualyzer: A computational linguistic tool for multilingual and multidimensional text analysis.

Behavior research methods·2023
Same author

Lingualyzer: A computational linguistic tool for multilingual and multidimensional text analysis.

Behavior research methods·2023
Same author

Straying Off Course: The Negative Impact of Mind Wandering on Fine Motor Movements.

Journal of motor behavior·2021
Same author

Data-Driven Personalization of a Physiotherapy Care Pathway: Case Study of Posture Scanning.

JMIR rehabilitation and assistive technologies·2020

相关实验视频

Updated: Jun 26, 2025

Virtual Reality Tools for Assessing Unilateral Spatial Neglect: A Novel Opportunity for Data Collection
07:04

Virtual Reality Tools for Assessing Unilateral Spatial Neglect: A Novel Opportunity for Data Collection

Published on: March 10, 2021

4.0K

在儿童绘画中测量变革性的虚拟现实体验.

H Anna T van Limpt-Broers1, Marie Postma2, Max M Louwerse2

  • 1Department of Cognitive Science and Artificial Intelligence, Tilburg University, PO Box 90153, 5000 LE, Tilburg, The Netherlands. h.a.t.broers@tilburguniversity.edu.

Memory & cognition
|May 8, 2024
PubMed
概括

引人敬畏的虚拟现实体验会影响孩子的绘画,但不会影响自己尺寸. 绘画的复杂性,而不是自我表现,与这个年龄段的学习收益相关.

关键词:
亚威 亚威 亚威 亚威 亚威孩子 孩子 孩子 孩子图纸 绘画 绘画概述效应的概述效应变革性的经验.

更多相关视频

Group Synchronization During Collaborative Drawing Using Functional Near-Infrared Spectroscopy
07:53

Group Synchronization During Collaborative Drawing Using Functional Near-Infrared Spectroscopy

Published on: August 5, 2022

2.0K
Virtual Hand with Ambiguous Movement between the Self and Other Origin: Sense of Ownership and 'Other-Produced' Agency
08:01

Virtual Hand with Ambiguous Movement between the Self and Other Origin: Sense of Ownership and 'Other-Produced' Agency

Published on: October 28, 2020

5.6K

相关实验视频

Last Updated: Jun 26, 2025

Virtual Reality Tools for Assessing Unilateral Spatial Neglect: A Novel Opportunity for Data Collection
07:04

Virtual Reality Tools for Assessing Unilateral Spatial Neglect: A Novel Opportunity for Data Collection

Published on: March 10, 2021

4.0K
Group Synchronization During Collaborative Drawing Using Functional Near-Infrared Spectroscopy
07:53

Group Synchronization During Collaborative Drawing Using Functional Near-Infrared Spectroscopy

Published on: August 5, 2022

2.0K
Virtual Hand with Ambiguous Movement between the Self and Other Origin: Sense of Ownership and 'Other-Produced' Agency
08:01

Virtual Hand with Ambiguous Movement between the Self and Other Origin: Sense of Ownership and 'Other-Produced' Agency

Published on: October 28, 2020

5.6K

科学领域:

  • 心理学 心理学 心理学
  • 教育心理学教育心理学
  • 人与计算机的交互

背景情况:

  • 变革性的经历塑造了身份,价值观和信仰.
  • 敬畏是变革性经验的核心情感,促进学习.
  • 绘画可以作为一种直观的敬畏度量,特别是在儿童中.

研究的目的:

  • 在令人敬畏的虚拟现实 (VR) 经验后,调查儿童绘画中的自我表现.
  • 探索在成年人中观察到的"自我减弱"效应是否在10至12岁的儿童中复制.
  • 为了检查绘图特征和学习收益之间的关系,在令人敬畏的VR干预后.

主要方法:

  • 10-12岁的儿童参加了一个沉浸式的VR体验,旨在引起"概述效应"和敬畏.
  • 在他们的绘画中分析了自我表现,专注于图形大小,细节和复杂性.
  • 绘图元素与报告的学习收益相关.

主要成果:

  • 这项研究没有复制成年人发现的儿童绘画中自我尺寸下降的结果.
  • 通过VR引起敬畏影响了儿童的绘画细节和复杂性.
  • 绘画复杂性,而不是自我尺寸,与学习收益相关,表明与认知能力的联系.

结论:

  • 图纸中的"自我减弱"效应可能不适用于体验敬畏的年轻年龄组 (10-12岁).
  • 儿童绘制复杂性和细节可以受到令人敬畏的经历的影响.
  • 绘画特征,特别是复杂性,可以作为认知参与和学习的指标,以应对变革性的经验.