沉浸式虚拟现实学习生态系统:两个信号级别的影响和对行动决策的反
Laurie Porte1, Jean-Michel Boucheix1, Louis Rapet2
1LEAD-CNRS, University of Bourgogne, Dijon, France.
Frontiers in psychology
|May 10, 2024
概括
这项研究测试了农业学生在虚拟现实森林模拟器中的视觉信号和反. 信号和反都改善了学习和决策,其结合的效果增强了概念检索.
科学领域:
- 环境教育环境教育
- 虚拟现实 (VR) 学习环境
- 农业科学教育科学教育教育
背景情况:
- 对复杂生态系统的有效学习需要有吸引力和交互性的工具.
- 虚拟现实为生态教育提供沉浸式体验.
- 信号和反机制可以在教育模拟中增强知识获取和决策.
研究的目的:
- 评估视觉信号 (闪元素,标记石) 和反对学习森林生态系统的影响.
- 评估一个现实的活森林模拟器在沉浸式虚拟现实 (IVR) 农业学生的有效性.
- 研究信号和反对决策表现的综合和互动效应.
主要方法:
- 93名农业高中学生参与了VR森林模拟器中的2x2实验设计.
- 参与者探索了森林地区,选择了一个接待设施的地点,并收到了关于他们选择生态影响的反.
- 分析了反后的决策,以及对存在,认知复杂性,疾病和享受的主观措施.
主要成果:
- 视觉信号和反都显著提高了学生关于生态系统影响的决策准确性.
- 信号和反的结合增强了对任务相关的生态概念的回忆.
- 在VR环境中存在的更高水平与更好的决策性能有积极的相关性.
结论:
- 视觉信号和反是增强生态学习和VR模拟决策的有效工具.
- 沉浸式虚拟现实,结合战略反,可以显著提高农业学生对环境影响的理解.
- 这些发现支持使用VR和交互反来发展教育环境中的环境管理.
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