玩的是为了保持,还是只是玩的是情感? 研究视频游戏中的倾斜和情绪调节
Sarah C Cregan1,2, Adam J Toth1,2,3,4, Mark J Campbell1,2,3,4
1Department of Physical Education and Sport Sciences, Faculty of Education and Health Sciences, University of Limerick, Limerick, Ireland.
Frontiers in psychology
|May 13, 2024
概括
视频游戏玩家经历倾斜,一种情绪控制不良的状态,更有可能具有竞争力和愤怒. 游戏体验和自适应情绪调节策略可以防止倾斜.
科学领域:
- 游戏的心理学游戏的心理学.
- 视频游戏性能研究研究
背景情况:
- 倾斜是视频游戏中公认的现象,与情绪控制和表现有关.
- 关于游戏倾斜的实证研究目前是有限的.
研究的目的:
- 实证地研究视频游戏中倾斜现象.
- 识别导致和防止倾斜的因素.
- 检查游戏玩家使用的情绪调节策略.
主要方法:
- 一项在线研究调查了1007名游戏玩家.
- 研究了玩家对倾斜的体验.
- 研究了促成,保护和情绪调节的因素.
主要成果:
- 倾斜的风险更高与竞争性游戏,愤怒增加和更多的游戏时间有关.
- 保护因素包括多年的游戏经验和适应性情绪调节策略.
结论:
- 这项研究提供了对游戏倾斜的基本见解.
- 确定了倾斜的关键风险和保护因素.
- 提供知识,以支持游戏玩家在情绪调节,以提高性能.
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