悬疑中的时间:在虚拟等待室中调查无聊和相关状态
Corinna S Martarelli1, David Weibel2, Deian Popic1
1Faculty of Psychology, UniDistance Suisse, Brig, Switzerland.
Cognition & emotion
|May 13, 2024
概括
无聊会让时间变慢,但改变时钟的速度并没有帮助. 这项研究探讨了无聊对虚拟现实中的心理状态和时间感知的影响.
科学领域:
- 心理学 心理学 心理学
- 人与计算机的交互
- 虚拟现实 虚拟现实 虚拟现实
背景情况:
- 无聊是一种常见的人类经历.
- 了解它与时间感知和其他心理状态的关系至关重要.
- 虚拟现实提供了一个可控的环境来研究这些现象.
研究的目的:
- 调查时间在无聊体验中的作用.
- 检查无聊与各种心理状态之间的关系.
- 探索无聊及其相关经验如何随着时间的推移在虚拟环境中发生变化.
主要方法:
- 66名参与者体验了9个虚拟等待室.
- 参与者报告了他们对时间和心理状态的感知,包括无聊,丧和思维.
- 虚拟现实技术被用来模拟不同的等待室场景.
主要成果:
- 较高的无聊程度与较慢的时间感知相关.
- 在九个虚拟房间中,无聊程度增加,情感特征稳定但认知特征波动.
- 无聊始终与疲和丧等负面状态有关,而它与诸如思维漫游之类的认知状态的关联演变.
结论:
- 无聊显著影响时间感知,使它看起来更慢地过去了.
- 厌倦的认知和情感组成部分随着时间的推移和经验而动态变化.
- 虚拟现实是研究复杂心理状态,如无聊及其时间动态的可行工具.
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